MindustryResearch, industry & unit production

Research catalogue

Every entry in the standard Serpulo and Erekir research trees. Mark technologies unlocked in your game to update your research planner.

375 research entries

TechnologyResearch costPrerequisites & requirementsProgress
Additive ReconstructorSerpulo · block · units
Details

Upgrades inputted units to the second tier.

Construction cost: 200 Copper
120 Lead
90 Silicon

Health: 360 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
7,200 Copper
4,100 Lead
3,000 Silicon
Ground FactoryParent technologyPlan
Advanced Cliff CrusherErekir · block · production
Details

Crushes walls, outputting sand indefinitely. Requires power and hydrogen. Efficiency varies based on type of wall. Optionally consumes graphite to increase efficiency.

Construction cost: 80 Silicon
15 Surge Alloy
100 Beryllium
50 Tungsten

Health: 950 · 3 × 3 tiles

Mining, extraction rates & supply

Plan this research
2,340 Silicon
280 Surge Alloy
2,970 Beryllium
1,350 Tungsten
Advanced Plasma BoreParent technologyPlan
Advanced Plasma BoreErekir · block · production
Details

A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen and power. Optionally uses nitrogen to boost efficiency.

Construction cost: 100 Silicon
100 Beryllium
70 Tungsten
25 Oxide

Health: 1,040 · 3 × 3 tiles

Mining, extraction rates & supply

Plan this research
1,350 Silicon
100 Oxide
2,700 Beryllium
1,080 Tungsten
Impact DrillParent technologyPlan
AegiresSerpulo · unit
Details

Shocks all enemy units and structures that enter its energy field. Repairs all allies.

Construction cost: 40 Metaglass
40 Graphite
850 Titanium
1,035 Silicon
650 Plastanium

Health: 12,000 · Armor: 12 · Speed: 5.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
CyerceParent technologyPlan
AegisErekir · sector
Details

This sector contains deposits of tungsten. Research the Impact Drill to mine this resource, and destroy the enemy base in the area.

Plan this research
No resource paymentThe OnsetParent technologyPlan
AfflictErekir · block · turret
Details

Fires massive charged orbs of fragmentary flak. Requires heating.

Construction cost: 250 Graphite
200 Silicon
100 Surge Alloy
40 Oxide

Health: 3,520 · 4 × 4 tiles

Plan this research
270 Graphite
180 Silicon
70 Surge Alloy
25 Oxide
SublimateParent technologyPlan
Air FactorySerpulo · block · units
Details

Produces air units. Output units can be used directly, or moved into reconstructors for upgrading.

Construction cost: 60 Copper
70 Lead
60 Silicon

Health: 360 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
900 Copper
1,100 Lead
900 Silicon
Ground FactoryParent technologyPlan
Airblast DrillSerpulo · block · production
Details

The ultimate drill. Requires large amounts of power.

Construction cost: 65 Copper
50 Titanium
75 Thorium
60 Silicon

Health: 765 · 4 × 4 tiles

Mining, extraction rates & supply

Plan this research
2,100 Copper
1,500 Titanium
2,400 Thorium
1,900 Silicon
Laser DrillParent technologyPlan
AnthicusErekir · unit
Details

Fires long-range homing missiles at enemy targets. Can step over most terrain.

Construction cost: 80 Thorium
220 Silicon
50 Beryllium
40 Tungsten

Health: 2,700 · Armor: 7 · Speed: 4.88 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
720 Thorium
900 Silicon
Prime RefabricatorParent technologyPlan
AntumbraSerpulo · unit
Details

Fires a barrage of bullets at enemy targets.

Construction cost: 40 Metaglass
40 Graphite
830 Titanium
1,035 Silicon
650 Plastanium

Health: 7,200 · Armor: 17 · Speed: 6 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
ZenithParent technologyPlan
ArcSerpulo · block · turret
Details

Fires arcs of electricity at ground targets.

Construction cost: 50 Copper
50 Lead

Health: 260 · 1 × 1 tiles

Plan this research
500 Copper
500 Lead
DuoParent technologyPlan
ArkyciteErekir · liquid
Details

Used in chemical reactions for power generation and material synthesis.

Plan this research
No resource paymentTungstenParent technologyPlan
ArkyidSerpulo · unit
Details

Fires large sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.

Construction cost: 40 Metaglass
40 Graphite
10 Coal
830 Titanium
1,028 Silicon
650 Plastanium

Health: 8,000 · Armor: 14 · Speed: 4.65 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
SpiroctParent technologyPlan
Armored ConveyorSerpulo · block · distribution
Details

Moves items forward. Does not accept non-conveyor inputs from the sides.

Construction cost: 1 Metaglass
1 Thorium
1 Plastanium

Health: 280 · 1 × 1 tiles

Plan this research
80 Metaglass
80 Thorium
80 Plastanium
Plastanium ConveyorParent technologyPlan
Armored DuctErekir · block · distribution
Details

Moves items forward. Does not accept non-duct inputs from the sides.

Construction cost: 2 Beryllium
1 Tungsten

Health: 140 · 1 × 1 tiles

Plan this research
270 Beryllium
90 Tungsten
Duct BridgeParent technologyPlan
AtlasErekir · sector
Details

This sector contains varied terrain and will require a variety of units to attack effectively. Upgraded units may also be necessary to get past certain enemy bases detected here. Research the Electrolyzer and the Tank Refabricator.

Plan this research
No resource paymentIntersectParent technologyPlan
Atmospheric ConcentratorErekir · block · crafting
Details

Concentrates nitrogen from the atmosphere. Requires heat.

Construction cost: 150 Silicon
180 Beryllium
60 Oxide

Health: 755 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
1,800 Silicon
450 Oxide
2,160 Beryllium
Electric HeaterParent technologyPlan
AtollsSerpulo · sector
Details

[optional objective] Multiple enemy naval bases have been detected at this location. Utilize Mega payload units to transport ground forces into attack positions. Build naval units to destroy the peripheral outposts.

Plan this research
No resource paymentExtraction OutpostParent technologyPlan
AtraxSerpulo · unit
Details

Fires debilitating orbs of slag at ground targets. Can step over most terrain.

Construction cost: 40 Graphite
10 Coal
48 Silicon

Health: 600 · Armor: 3 · Speed: 4.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
CrawlerParent technologyPlan
AvertErekir · unit
Details

Fires twisting pairs of bullets at enemy targets.

Construction cost: 50 Graphite
130 Silicon
40 Tungsten

Health: 1,100 · Armor: 3 · Speed: 15 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
540 Silicon
360 Tungsten
Ship RefabricatorParent technologyPlan
Basic Assembler ModuleErekir · block · units
Details

Increases assembler tier when placed next to a construction boundary. Requires power. Can be used as a payload input.

Construction cost: 500 Thorium
400 Phase Fabric
250 Oxide
300 Carbide

Health: 3,050 · 5 × 5 tiles

Unit production recipes & operating requirements

Plan this research
12,600 Thorium
2,200 Phase Fabric
3,450 Oxide
2,520 Carbide
Tank AssemblerParent technologyPlan
BasinErekir · sector
Details

Large enemy presence detected in this sector. Build units quickly and capture enemy cores to gain a foothold.

Plan this research
No resource paymentAtlasParent technologyPlan
BatterySerpulo · block · power
Details

Stores power in times of surplus energy. Outputs power in times of deficit.

Construction cost: 5 Copper
20 Lead

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
600 Lead
Power NodeParent technologyPlan
Battery DiodeSerpulo · block · power
Details

Moves battery power in one direction, but only if the other side has less power stored.

Construction cost: 10 Metaglass
10 Silicon
5 Plastanium

Health: 40 · 1 × 1 tiles

Plan this research
300 Metaglass
300 Silicon
100 Plastanium
Large Power NodeParent technologyPlan
Beam NodeErekir · block · power
Details

Transmits power to other blocks orthogonally. Stores a small amount of power.

Construction cost: 8 Beryllium

Health: 90 · 1 × 1 tiles

Plan this research
4 BerylliumTurbine CondenserParent technologyPlan
Beam TowerErekir · block · power
Details

Transmits power to other blocks orthogonally. Stores a large amount of power. Long-range.

Construction cost: 10 Silicon
30 Beryllium
10 Oxide

Health: 810 · 3 × 3 tiles

Plan this research
270 Silicon
810 Beryllium
150 Oxide
Beam NodeParent technologyPlan
BerylliumErekir · item
Details

Used in many types of construction and ammunition on Erekir.

Plan this research
No resource paymentCore: BastionParent technologyPlan
Beryllium WallErekir · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Beryllium

Health: 520 · 1 × 1 tiles

Plan this research
180 BerylliumBreachParent technologyPlan
Biomass Synthesis FacilitySerpulo · sector
Details

The origin of spores. This is the facility in which they were researched and initially produced. Research the technology contained within. Cultivate spores for the production of fuel and plastics. Upon this facility's demise, the spores were released. Nothing in the local ecosystem could compete with such an invasive organism.

Plan this research
No resource paymentCratered BattlegroundParent technologyPlan
Blast CompoundSerpulo · item
Details

Used in bombs and explosive ammunition.

Plan this research
No resource paymentPyratiteParent technologyPlan
Blast DoorErekir · block · defense
Details

A wall that opens when allied ground units are in range. Cannot be manually controlled.

Construction cost: 24 Silicon
24 Tungsten

Health: 2,800 · 2 × 2 tiles

Plan this research
630 Silicon
630 Tungsten
Large Tungsten WallParent technologyPlan
Blast MixerSerpulo · block · crafting
Details

Produces blast compound from pyratite and spore pods.

Construction cost: 30 Lead
20 Titanium

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
900 Lead
600 Titanium
Pyratite MixerParent technologyPlan
BreachErekir · block · turret
Details

Fires piercing bullets at enemy targets.

Construction cost: 125 Graphite
150 Silicon
150 Beryllium

Health: 1,620 · 3 × 3 tiles

Plan this research
180 Graphite
180 Silicon
180 Beryllium
Core: BastionParent technologyPlan
Bridge ConduitSerpulo · block · liquid
Details

Transports liquids over terrain or buildings.

Construction cost: 8 Metaglass
4 Graphite

Health: 40 · 1 × 1 tiles

Plan this research
200 Metaglass
100 Graphite
Liquid RouterParent technologyPlan
Bridge ConveyorSerpulo · block · distribution
Details

Transports items over terrain or buildings.

Construction cost: 6 Copper
6 Lead

Health: 40 · 1 × 1 tiles

Plan this research
200 Copper
200 Lead
RouterParent technologyPlan
BrydeSerpulo · unit
Details

Fires long-range artillery shells and missiles at enemy targets.

Construction cost: 75 Metaglass
40 Graphite
80 Titanium
190 Silicon

Health: 910 · Armor: 7 · Speed: 6.38 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
MinkeParent technologyPlan
Build TowerErekir · block · effect
Details

Automatically rebuilds structures in range and assists other units in construction.

Construction cost: 60 Thorium
150 Silicon
40 Oxide

Health: 610 · 3 × 3 tiles

Plan this research
1,710 Thorium
4,680 Silicon
600 Oxide
Regen ProjectorParent technologyPlan
CalderaErekir · sector
Details

The resources detected in this sector are scattered across several islands. Research and deploy drone-based transportation.

Plan this research
No resource paymentRavineParent technologyPlan
CanvasErekir · block · logic
Details

Displays a simple image with a pre-defined palette. Editable.

Construction cost: 10 Silicon
10 Beryllium

Health: 255 · 2 × 2 tiles

Plan this research
270 Silicon
270 Beryllium
Reinforced MessageParent technologyPlan
CarbideErekir · item
Details

Used in advanced structures, heavier units, and ammunition.

Plan this research
No resource paymentThoriumParent technologyPlan
Carbide CrucibleErekir · block · crafting
Details

Fuses graphite and tungsten into carbide. Requires heat.

Construction cost: 150 Thorium
110 Tungsten
60 Oxide

Health: 900 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
4,680 Thorium
3,330 Tungsten
950 Oxide
Electric HeaterParent technologyPlan
Carbide WallErekir · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Thorium
6 Carbide

Health: 1,080 · 1 × 1 tiles

Plan this research
180 Thorium
60 Carbide
Tungsten WallParent technologyPlan
Chemical Combustion ChamberErekir · block · power
Details

Generates power from arkycite and ozone.

Construction cost: 40 Graphite
30 Silicon
20 Tungsten
40 Oxide

Health: 825 · 3 × 3 tiles

Generator power, fuels & coolant

Plan this research
1,800 Graphite
900 Tungsten
5 Oxide
1,350 Silicon
Vent CondenserParent technologyPlan
CleroiErekir · unit
Details

Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain.

Construction cost: 120 Silicon
50 Beryllium
40 Tungsten

Health: 1,100 · Armor: 5 · Speed: 4.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
450 Silicon
360 Tungsten
Mech RefabricatorParent technologyPlan
Cliff CrusherErekir · block · production
Details

Crushes walls, outputting sand indefinitely. Requires power. Efficiency varies based on type of wall.

Construction cost: 25 Graphite
20 Beryllium

Health: 255 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
90 Beryllium
36 Graphite
Turbine CondenserParent technologyPlan
CoalSerpulo · item
Details

Used for fuel and refined material production.

Plan this research
No resource paymentSandParent technologyPlan
Coal CentrifugeSerpulo · block · crafting
Details

Transforms oil into coal.

Construction cost: 30 Lead
40 Graphite
20 Titanium

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
900 Lead
1,200 Graphite
600 Titanium
Spore PressParent technologyPlan
CollarisErekir · unit
Details

Fires long-range fragmenting artillery at enemy targets. Can step over most terrain.

Construction cost: 480 Thorium
720 Silicon
300 Beryllium
240 Tungsten
480 Carbide

Health: 18,000 · Armor: 9 · Speed: 8.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
4,320 Thorium
6,480 Silicon
2,700 Beryllium
2,160 Tungsten
1,440 Carbide
TectaParent technologyPlan
Combustion GeneratorSerpulo · block · power
Details

Generates power by burning flammable materials, such as coal.

Construction cost: 25 Copper
15 Lead

Health: 40 · 1 × 1 tiles

Generator power, fuels & coolant

Plan this research
700 Copper
400 Lead
Mechanical DrillParent technologyPlan
ConduitSerpulo · block · liquid
Details

Moves liquids forward. Used in conjunction with pumps and other conduits.

Construction cost: 1 Metaglass

Health: 45 · 1 × 1 tiles

Plan this research
80 MetaglassMechanical PumpParent technologyPlan
ConquerErekir · unit
Details

Fires large piercing cascades of bullets at enemy targets. Significantly less affected by liquid drag.

Construction cost: 480 Thorium
540 Silicon
240 Beryllium
180 Tungsten
480 Carbide

Health: 22,000 · Armor: 26 · Speed: 3.6 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
4,320 Thorium
4,860 Silicon
2,160 Beryllium
1,620 Tungsten
1,440 Carbide
VanquishParent technologyPlan
ConstructorErekir · block · units
Details

Fabricates structures up to 2x2 tiles in size.

Construction cost: 50 Silicon
75 Beryllium
40 Tungsten

Health: 860 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
1,350 Silicon
2,160 Beryllium
1,080 Tungsten
Payload Mass DriverParent technologyPlan
ContainerSerpulo · block · effect
Details

Stores a small amount of items of each type. Expands storage when placed next to a core. Contents can be retrieved with an unloader.

Construction cost: 100 Titanium

Health: 220 · 2 × 2 tiles

Plan this research
3,300 TitaniumRouterParent technologyPlan
ConveyorSerpulo · block · distribution
Details

Transports items forward.

Construction cost: 1 Copper

Health: 45 · 1 × 1 tiles

Plan this research
5 CopperCore: ShardParent technologyPlan
CopperSerpulo · item
Details

Used in all types of construction and ammunition.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
Copper WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Copper

Health: 320 · 1 × 1 tiles

Plan this research
20 CopperDuoParent technologyPlan
Core: AcropolisErekir · block · effect
Details

Core of the base. Exceptionally well armored. Stores more resources than a Citadel core.

Construction cost: 5,000 Silicon
6,000 Beryllium
5,000 Tungsten
3,000 Oxide
3,000 Carbide

Health: 30,000 · 6 × 6 tiles

Plan this research
9,000 Silicon
27,900 Beryllium
22,500 Tungsten
7,000 Oxide
4,200 Carbide
Core: CitadelParent technologyPlan
Core: BastionErekir · block · effect
Details

Core of the base. Armored. Once destroyed, the sector is lost.

Construction cost: 1,000 Graphite
1,000 Silicon
800 Beryllium

Health: 4,500 · 4 × 4 tiles

Plan this research
Available from the startAvailable from the startStarting unlockPlan
Core: CitadelErekir · block · effect
Details

Core of the base. Very well armored. Stores more resources than a Bastion core.

Construction cost: 4,000 Silicon
4,000 Beryllium
3,000 Tungsten
1,000 Oxide

Health: 16,000 · 5 × 5 tiles

Plan this research
14,400 Silicon
29,700 Beryllium
21,600 Tungsten
3,600 Oxide
Core: BastionParent technologyPlan
Core: FoundationSerpulo · block · effect
Details

Core of the base. Well armored. Stores more resources than a Shard.

Construction cost: 3,000 Copper
3,000 Lead
2,000 Silicon

Health: 3,500 · 4 × 4 tiles

Plan this research
10,000 Copper
10,000 Lead
6,400 Silicon
Core: ShardParent technologyPlan
Core: NucleusSerpulo · block · effect
Details

Core of the base. Extremely well armored. Stores massive amounts of resources.

Construction cost: 8,000 Copper
8,000 Lead
4,000 Thorium
5,000 Silicon

Health: 6,000 · 5 × 5 tiles

Plan this research
47,000 Copper
47,000 Lead
21,000 Thorium
28,000 Silicon
Core: FoundationParent technologyPlan
Core: ShardSerpulo · block · effect
Details

Core of the base. Once destroyed, the sector is lost.

Construction cost: 1,000 Copper
800 Lead

Health: 1,100 · 3 × 3 tiles

Plan this research
Available from the startAvailable from the startStarting unlockPlan
CorvusSerpulo · unit
Details

Fires a massive laser blast that damages enemy targets and repairs allied structures. Can step over most terrain.

Construction cost: 20 Lead
40 Metaglass
40 Graphite
850 Titanium
2,050 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 18,000 · Armor: 14 · Speed: 2.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
VelaParent technologyPlan
Cratered BattlegroundSerpulo · sector
Details

Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.

Plan this research
No resource paymentFrozen ForestParent technologyPlan
CrawlerSerpulo · unit
Details

Moves toward enemy targets and self-destructs, causing a large explosion.

Construction cost: 10 Coal
8 Silicon

Health: 150 · Armor: 0 · Speed: 7.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
400 Silicon
400 Graphite
DaggerParent technologyPlan
CreviceErekir · sector
Details

The enemy will send fierce attack forces to take out your base in this sector. Developing carbide and the Pyrolysis Generator may be imperative for survival.

Plan this research
No resource paymentStrongholdParent technologyPlan
CrossroadsErekir · sector
Details

The enemy bases in this sector have been established in varying terrain. Research different units to adapt. Additionally, some bases are protected by shields. Figure out how they are powered.

Plan this research
No resource paymentSiegeParent technologyPlan
CryofluidSerpulo · liquid
Details

Used as coolant in reactors, turrets and factories.

Plan this research
No resource paymentTitaniumParent technologyPlan
Cryofluid MixerSerpulo · block · crafting
Details

Mixes water and fine titanium powder to produce cryofluid.

Construction cost: 65 Lead
60 Titanium
40 Silicon

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
2,100 Lead
1,900 Titanium
1,200 Silicon
MelterParent technologyPlan
CultivatorSerpulo · block · production
Details

Cultivates tiny concentrations of atmospheric spores into spore pods.

Construction cost: 25 Copper
25 Lead
10 Silicon

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
700 Copper
700 Lead
300 Silicon
Pneumatic DrillParent technologyPlan
CyanogenErekir · liquid
Details

Used for ammunition, construction of advanced units, and various reactions in advanced blocks. Highly flammable.

Plan this research
No resource paymentHydrogenParent technologyPlan
Cyanogen SynthesizerErekir · block · crafting
Details

Synthesizes cyanogen from arkycite and graphite. Requires heat.

Construction cost: 120 Silicon
140 Beryllium
40 Oxide
80 Carbide

Health: 1,150 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
3,690 Silicon
4,320 Beryllium
600 Oxide
780 Carbide
Atmospheric ConcentratorParent technologyPlan
CycloneSerpulo · block · turret
Details

Fires explosive clumps of flak at nearby enemies.

Construction cost: 200 Copper
125 Titanium
80 Plastanium

Health: 1,305 · 3 × 3 tiles

Plan this research
7,200 Copper
4,300 Titanium
2,600 Plastanium
SwarmerParent technologyPlan
CyerceSerpulo · unit
Details

Fires seeking cluster-missiles at enemy targets. Repairs allied units.

Construction cost: 40 Metaglass
40 Graphite
100 Titanium
185 Silicon

Health: 870 · Armor: 6 · Speed: 6.45 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
OxynoeParent technologyPlan
DaggerSerpulo · unit
Details

Fires standard bullets at enemy targets.

Construction cost: 10 Lead
10 Silicon

Health: 150 · Armor: 0 · Speed: 3.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
5 Silicon
5 Lead
Ground FactoryParent technologyPlan
DeconstructorErekir · block · units
Details

Deconstructs inputted structures and units. Returns 100% of the build cost. Holds items into seperate item capacities.

Construction cost: 50 Graphite
70 Silicon
70 Beryllium
25 Oxide

Health: 755 · 3 × 3 tiles

Plan this research
1,350 Graphite
1,980 Silicon
1,980 Beryllium
350 Oxide
ConstructorParent technologyPlan
Desolate RiftSerpulo · sector
Details

An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Build air and ground defenses as soon as possible. Do not be fooled by the infrequent nature of enemy attacks.

Plan this research
No resource paymentImpact 0078Parent technologyPlan
Differential GeneratorSerpulo · block · power
Details

Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.

Construction cost: 70 Copper
100 Lead
50 Metaglass
50 Titanium
65 Silicon

Health: 360 · 3 × 3 tiles

Generator power, fuels & coolant

Plan this research
2,200 Copper
3,300 Lead
1,500 Metaglass
1,500 Titanium
2,100 Silicon
Thermal GeneratorParent technologyPlan
DiffuseErekir · block · turret
Details

Fires bursts of bullets in a wide cone. Pushes enemy targets back.

Construction cost: 200 Graphite
200 Silicon
150 Beryllium
50 Tungsten

Health: 1,890 · 3 × 3 tiles

Plan this research
6,480 Graphite
6,480 Silicon
4,680 Beryllium
1,350 Tungsten
BreachParent technologyPlan
DisassemblerSerpulo · block · crafting
Details

Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium.

Construction cost: 100 Titanium
80 Thorium
150 Silicon
40 Plastanium

Health: 465 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
3,300 Titanium
2,600 Thorium
5,200 Silicon
1,200 Plastanium
SeparatorParent technologyPlan
DisperseErekir · block · turret
Details

Fires bursts of flak at aerial targets.

Construction cost: 50 Thorium
200 Silicon
350 Beryllium
50 Oxide

Health: 4,480 · 4 × 4 tiles

Plan this research
1,350 Thorium
6,480 Silicon
11,700 Beryllium
750 Oxide
DiffuseParent technologyPlan
DisruptErekir · unit
Details

Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.

Construction cost: 300 Graphite
480 Thorium
780 Silicon
240 Tungsten
480 Carbide

Health: 12,000 · Armor: 9 · Speed: 7.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,700 Graphite
4,320 Thorium
7,020 Silicon
2,160 Tungsten
1,440 Carbide
QuellParent technologyPlan
DistributorSerpulo · block · distribution
Details

Distributes input items to all 8 output directions equally.

Construction cost: 4 Copper
4 Lead

Health: 160 · 2 × 2 tiles

Plan this research
100 Copper
100 Lead
RouterParent technologyPlan
DoorSerpulo · block · defense
Details

A wall that can be opened and closed.

Construction cost: 6 Titanium
4 Silicon

Health: 400 · 1 × 1 tiles

Plan this research
200 Titanium
100 Silicon
Titanium WallParent technologyPlan
DuctErekir · block · distribution
Details

Moves items forward. Only capable of storing a single item.

Construction cost: 1 Beryllium

Health: 90 · 1 × 1 tiles

Plan this research
4 BerylliumCore: BastionParent technologyPlan
Duct BridgeErekir · block · distribution
Details

Moves items over structures and terrain.

Construction cost: 15 Beryllium

Health: 90 · 1 × 1 tiles

Plan this research
90 BerylliumDuct RouterParent technologyPlan
Duct RouterErekir · block · distribution
Details

Distributes items equally across three directions. Only accepts items from the back side. Can be configured as an item sorter.

Construction cost: 10 Beryllium

Health: 90 · 1 × 1 tiles

Plan this research
27 BerylliumDuctParent technologyPlan
Duct UnloaderErekir · block · distribution
Details

Unloads the selected item from the block behind it. Cannot unload from cores.

Construction cost: 20 Graphite
20 Silicon
10 Tungsten

Health: 120 · 1 × 1 tiles

Plan this research
540 Graphite
540 Silicon
270 Tungsten
Reinforced ContainerParent technologyPlan
DuoSerpulo · block · turret
Details

Fires alternating bullets at enemies.

Construction cost: 35 Copper

Health: 250 · 1 × 1 tiles

Plan this research
50 CopperCore: ShardParent technologyPlan
EclipseSerpulo · unit
Details

Fires two piercing lasers and a barrage of flak at enemy targets.

Construction cost: 40 Metaglass
40 Graphite
830 Titanium
2,035 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 22,000 · Armor: 22 · Speed: 4.05 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
AntumbraParent technologyPlan
Electric HeaterErekir · block · crafting
Details

Applies heat to structures. Requires large amounts of power.

Construction cost: 30 Beryllium
30 Tungsten
30 Oxide

Health: 460 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
3,330 Beryllium
3,330 Tungsten
1,850 Oxide
Heat RedirectorParent technologyPlan
ElectrolyzerErekir · block · crafting
Details

Splits water into hydrogen and ozone gas. Outputs resulting gases in two opposite directions, marked by corresponding colors.

Construction cost: 40 Graphite
50 Silicon
130 Beryllium
80 Tungsten

Health: 860 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
1,350 Graphite
1,710 Silicon
4,860 Beryllium
2,790 Tungsten
Silicon Arc FurnaceParent technologyPlan
EludeErekir · unit
Details

Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid.

Construction cost: 50 Graphite
70 Silicon

Health: 600 · Armor: 1 · Speed: 13.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentShip FabricatorParent technologyPlan
Eruption DrillErekir · block · production
Details

An improved impact drill. Capable of mining thorium. Requires hydrogen. Optionally uses cyanogen to boost efficiency.

Construction cost: 150 Thorium
300 Silicon
250 Tungsten
20 Oxide

Health: 2,500 · 5 × 5 tiles

Mining, extraction rates & supply

Plan this research
4,680 Thorium
9,900 Silicon
8,280 Tungsten
300 Oxide
Advanced Plasma BoreParent technologyPlan
Exponential ReconstructorSerpulo · block · units
Details

Upgrades inputted units to the fourth tier.

Construction cost: 2,000 Lead
2,000 Titanium
750 Thorium
1,000 Silicon
450 Plastanium
600 Phase Fabric

Health: 3,035 · 7 × 7 tiles

Unit production recipes & operating requirements

Plan this research
92,000 Lead
92,000 Titanium
31,000 Thorium
42,000 Silicon
17,000 Plastanium
24,000 Phase Fabric
Multiplicative ReconstructorParent technologyPlan
Extraction OutpostSerpulo · sector
Details

A remote outpost, constructed by the enemy for the purpose of launching resources to other sectors. Cross-sector transport technology is essential for further conquest. Destroy the base. Research their Launch Pads.

Plan this research
No resource paymentPerilous HarborParent technologyPlan
Facility 32 MSerpulo · sector
Details

This sector contains the moldering remnants of an explosives production facility. Capture this area. Research the Blast Mixer. Produce Blast Compound for use as turret ammunition.

Plan this research
No resource paymentStained MountainsParent technologyPlan
FlareSerpulo · unit
Details

Fires standard bullets at enemy ground targets.

Construction cost: 15 Silicon

Health: 70 · Armor: 0 · Speed: 20.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
7 SiliconAir FactoryParent technologyPlan
Flux ReactorErekir · block · power
Details

Generates large amounts of power when heated. Requires cyanogen as a stabilizer. Power output and cyanogen requirements are proportional to heat input. Explodes if insufficient cyanogen is provided.

Construction cost: 240 Graphite
480 Silicon
120 Surge Alloy
80 Oxide
60 Carbide

Health: 2,850 · 5 × 5 tiles

Generator power, fuels & coolant

Plan this research
7,920 Graphite
16,200 Silicon
2,870 Surge Alloy
1,300 Oxide
570 Carbide
Pyrolysis GeneratorParent technologyPlan
Force ProjectorSerpulo · block · effect
Details

Creates a hexagonal force field around itself, protecting buildings and units inside from damage. Overheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size.

Construction cost: 100 Lead
75 Titanium
125 Silicon

Health: 360 · 3 × 3 tiles

Plan this research
3,300 Lead
2,400 Titanium
4,300 Silicon
Mend ProjectorParent technologyPlan
ForeshadowSerpulo · block · turret
Details

Fires a large single-target bolt over long distances. Prioritizes enemies with higher max health.

Construction cost: 1,000 Copper
600 Metaglass
600 Silicon
200 Plastanium
300 Surge Alloy

Health: 2,400 · 4 × 4 tiles

Plan this research
42,000 Copper
24,000 Metaglass
24,000 Silicon
7,200 Plastanium
11,000 Surge Alloy
MeltdownParent technologyPlan
FortressSerpulo · unit
Details

Fires long-range artillery at enemy ground targets.

Construction cost: 10 Lead
40 Metaglass
40 Graphite
80 Titanium
180 Silicon

Health: 900 · Armor: 9 · Speed: 3.23 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
MaceParent technologyPlan
FrontierSerpulo · sector
Details

A small enemy outpost has been detected here. Build Mono units in order to harvest resources more effectively. Utilize the Additive Reconstructor to construct stronger units.

Plan this research
No resource paymentFungal PassParent technologyPlan
Frozen ForestSerpulo · sector
Details

Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever. Begin the venture into power. Build combustion generators. Learn to use menders.

Plan this research
No resource paymentGround ZeroParent technologyPlan
Fungal PassSerpulo · sector
Details

A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here. Utilize Dagger units. Destroy the enemy outpost.

Plan this research
No resource paymentBiomass Synthesis FacilityParent technologyPlan
FuseSerpulo · block · turret
Details

Fires three close-range piercing blasts at nearby enemies.

Construction cost: 225 Copper
225 Graphite
100 Thorium

Health: 1,980 · 3 × 3 tiles

Plan this research
8,200 Copper
8,200 Graphite
3,300 Thorium
RippleParent technologyPlan
Gigantic Scrap WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 96 Scrap

Health: 3,840 · 4 × 4 tiles

Plan this research
3,200 ScrapHuge Scrap WallParent technologyPlan
GraphiteSerpulo · item
Details

Used in electrical components and turret ammunition.

Plan this research
No resource paymentCoalParent technologyPlan
GraphiteErekir · item
Details

Used in electrical components and turret ammunition.

Plan this research
No resource paymentBerylliumParent technologyPlan
Graphite PressSerpulo · block · crafting
Details

Compresses coal into graphite.

Construction cost: 75 Copper
30 Lead

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
2,400 Copper
900 Lead
Mechanical DrillParent technologyPlan
Ground FactorySerpulo · block · units
Details

Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading.

Construction cost: 50 Copper
120 Lead
80 Silicon

Health: 360 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
700 Copper
2,000 Lead
1,300 Silicon
Core: ShardParent technologyPlan
Ground ZeroSerpulo · sector
Details

The optimal location to begin once more. Low enemy threat. Few resources. Gather as much lead and copper as possible. Move on.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
HailSerpulo · block · turret
Details

Fires small shells at ground enemies over long distances.

Construction cost: 40 Copper
17 Graphite

Health: 260 · 1 × 1 tiles

Plan this research
1,200 Copper
500 Graphite
ScatterParent technologyPlan
Heat RedirectorErekir · block · crafting
Details

Redirects accumulated heat to other blocks.

Construction cost: 10 Graphite
10 Tungsten

Health: 645 · 3 × 3 tiles

Plan this research
2,790 Graphite
2,790 Tungsten
Oxidation ChamberParent technologyPlan
Heat RouterErekir · block · crafting
Details

Spreads accumulated heat in three output directions.

Construction cost: 10 Graphite
15 Tungsten

Health: 645 · 3 × 3 tiles

Plan this research
2,790 Graphite
4,140 Tungsten
Electric HeaterParent technologyPlan
HorizonSerpulo · unit
Details

Drops clusters of bombs on enemy ground targets.

Construction cost: 40 Graphite
55 Silicon

Health: 340 · Armor: 3 · Speed: 12.38 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
FlareParent technologyPlan
Huge Scrap WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 54 Scrap

Health: 2,160 · 3 × 3 tiles

Plan this research
1,700 ScrapLarge Scrap WallParent technologyPlan
Humid CoastlineSerpulo · sector
Details

Remnants of alloy synthesis technology have been detected at this location. Repel the enemy attacks, capture this sector, and acquire the technology.

Plan this research
No resource paymentSalt FlatsParent technologyPlan
HydrogenErekir · liquid
Details

Used in resource extraction, unit production and structure repair. Flammable.

Plan this research
No resource paymentOzoneParent technologyPlan
Hyper ProcessorSerpulo · block · logic
Details

Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.

Construction cost: 450 Lead
75 Thorium
150 Silicon
50 Surge Alloy

Health: 520 · 3 × 3 tiles

Plan this research
17,000 Lead
2,400 Thorium
5,200 Silicon
1,500 Surge Alloy
Logic ProcessorParent technologyPlan
IlluminatorSerpulo · block · effect
Details

Emits light.

Construction cost: 8 Lead
12 Graphite
8 Silicon

Health: 40 · 1 × 1 tiles

Plan this research
200 Lead
300 Graphite
200 Silicon
Silicon SmelterParent technologyPlan
Impact 0078Serpulo · sector
Details

Here lie remnants of the interstellar transport vessel that first entered this system. Salvage as much as possible from the wreckage. Research any intact technology.

Plan this research
No resource paymentTar FieldsParent technologyPlan
Impact DrillErekir · block · production
Details

When placed on ore, outputs items in bursts indefinitely. Requires power and water. Optionally uses ozone to boost efficiency.

Construction cost: 60 Graphite
70 Silicon
90 Beryllium

Health: 1,020 · 4 × 4 tiles

Mining, extraction rates & supply

Plan this research
810 Graphite
990 Silicon
1,350 Beryllium
Plasma BoreParent technologyPlan
Impact ReactorSerpulo · block · power
Details

Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.

Construction cost: 500 Lead
250 Metaglass
400 Graphite
100 Thorium
300 Silicon
250 Surge Alloy

Health: 900 · 4 × 4 tiles

Generator power, fuels & coolant

Plan this research
19,000 Lead
9,200 Metaglass
15,000 Graphite
3,300 Thorium
11,000 Silicon
9,200 Surge Alloy
Thorium ReactorParent technologyPlan
Impulse PumpSerpulo · block · liquid
Details

Pumps and outputs liquids.

Construction cost: 80 Copper
90 Metaglass
40 Titanium
35 Thorium
30 Silicon

Health: 430 · 3 × 3 tiles

Mining, extraction rates & supply

Plan this research
2,600 Copper
3,000 Metaglass
1,200 Titanium
1,000 Thorium
900 Silicon
Rotary PumpParent technologyPlan
IncineratorSerpulo · block · crafting
Details

Vaporizes any item or liquid it receives.

Construction cost: 15 Lead
5 Graphite

Health: 90 · 1 × 1 tiles

Plan this research
400 Lead
100 Graphite
PulverizerParent technologyPlan
Infested CanyonsSerpulo · sector
Details

Beyond the mountains lies a winding river valley, now covered in layers of spore moss. Hold your ground against the enemy onslaught. Construct naval units. Eliminate all enemy cores.

Plan this research
No resource paymentStained MountainsParent technologyPlan
Interplanetary AcceleratorSerpulo · block · effect
Details

A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment.

Construction cost: 16,000 Copper
12,000 Titanium
13,000 Thorium
11,000 Silicon
5,000 Phase Fabric
6,000 Surge Alloy

Health: 3,920 · 7 × 7 tiles

Plan this research
92,000 Copper
67,000 Titanium
73,000 Thorium
61,000 Silicon
25,000 Phase Fabric
31,000 Surge Alloy
Landing PadParent technologyPlan
IntersectErekir · sector
Details

Scans suggest that this sector will be attacked from multiple sides soon after landing. Set up defenses quickly and expand as soon as possible. Mech units will be required for the area's rough terrain.

Plan this research
No resource paymentAegisParent technologyPlan
Inverted SorterSerpulo · block · distribution
Details

Similar to a standard sorter, but outputs selected items to the sides instead.

Construction cost: 2 Copper
2 Lead

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
100 Lead
SorterParent technologyPlan
JunctionSerpulo · block · distribution
Details

Acts as a bridge for two crossing conveyor belts.

Construction cost: 3 Copper

Health: 30 · 1 × 1 tiles

Plan this research
100 CopperConveyorParent technologyPlan
KarstErekir · sector
Details

This sector is rich in resources, but will be attacked by the enemy once a new core lands. Take advantage of the resources and research phase fabric.

Plan this research
No resource paymentCrossroadsParent technologyPlan
KilnSerpulo · block · crafting
Details

Smelts sand and lead into metaglass.

Construction cost: 60 Copper
30 Lead
30 Graphite

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
1,900 Copper
900 Lead
900 Graphite
Silicon SmelterParent technologyPlan
LakeErekir · sector
Details

This sector's slag lake greatly limits viable units. A hover unit is the only option. Research the ship fabricator and produce an elude unit as soon as possible.

Plan this research
No resource paymentAegisParent technologyPlan
LancerSerpulo · block · turret
Details

Charges and fires powerful beams of energy at ground targets.

Construction cost: 60 Copper
70 Lead
30 Titanium
60 Silicon

Health: 1,120 · 2 × 2 tiles

Plan this research
1,900 Copper
2,200 Lead
900 Titanium
1,900 Silicon
ScorchParent technologyPlan
Landing PadSerpulo · block · effect
Details

Receives items from launch pads in other sectors. Requires large amounts of water to protect against impacts of landings.

Construction cost: 200 Copper
100 Graphite
100 Titanium

Health: 640 · 4 × 4 tiles

Plan this research
7,200 Copper
3,300 Graphite
3,300 Titanium
Launch PadParent technologyPlan
Large BatterySerpulo · block · power
Details

Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery.

Construction cost: 50 Lead
20 Titanium
30 Silicon

Health: 360 · 3 × 3 tiles

Plan this research
1,500 Lead
600 Titanium
900 Silicon
BatteryParent technologyPlan
Large Beryllium WallErekir · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Beryllium

Health: 2,080 · 2 × 2 tiles

Plan this research
630 BerylliumBeryllium WallParent technologyPlan
Large CanvasErekir · block · logic
Details

Displays a simple image with a pre-defined palette. Editable.

Construction cost: 15 Silicon
5 Surge Alloy
15 Beryllium

Health: 665 · 3 × 3 tiles

Plan this research
360 Silicon
70 Surge Alloy
360 Beryllium
CanvasParent technologyPlan
Large Carbide WallErekir · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Thorium
24 Carbide

Health: 4,320 · 2 × 2 tiles

Plan this research
630 Thorium
210 Carbide
Carbide WallParent technologyPlan
Large ConstructorErekir · block · units
Details

Fabricates structures up to 4x4 tiles in size.

Construction cost: 80 Thorium
150 Silicon
200 Tungsten
100 Oxide

Health: 2,500 · 5 × 5 tiles

Plan this research
2,340 Thorium
4,680 Silicon
6,480 Tungsten
1,650 Oxide
DeconstructorParent technologyPlan
Large Copper WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Copper

Health: 1,280 · 2 × 2 tiles

Plan this research
700 CopperCopper WallParent technologyPlan
Large DeconstructorErekir · block · units
Details

Deconstructs inputted structures and units. Returns 100% of build cost. Holds items into seperate item capacities.

Construction cost: 250 Silicon
250 Beryllium
100 Oxide
50 Carbide

Health: 3,195 · 5 × 5 tiles

Plan this research
8,280 Silicon
8,280 Beryllium
1,650 Oxide
450 Carbide
DeconstructorParent technologyPlan
Large DoorSerpulo · block · defense
Details

A wall that can be opened and closed.

Construction cost: 24 Titanium
16 Silicon

Health: 1,600 · 2 × 2 tiles

Plan this research
700 Titanium
400 Silicon
DoorParent technologyPlan
Large Logic DisplaySerpulo · block · logic
Details

Displays arbitrary graphics from a logic processor.

Construction cost: 200 Lead
100 Metaglass
150 Silicon
75 Phase Fabric

Health: 1,800 · 6 × 6 tiles

Plan this research
7,200 Lead
3,300 Metaglass
5,200 Silicon
2,400 Phase Fabric
Logic DisplayParent technologyPlan
Large Payload Mass DriverErekir · block · units
Details

Long-range payload transport structure. Shoots received payloads to linked payload mass drivers.

Construction cost: 60 Graphite
150 Silicon
10 Phase Fabric
120 Tungsten
30 Oxide

Health: 2,550 · 5 × 5 tiles

Plan this research
1,710 Graphite
4,680 Silicon
60 Phase Fabric
3,690 Tungsten
450 Oxide
Payload UnloaderParent technologyPlan
Large Phase WallSerpulo · block · defense
Details

Protects structures from enemy projectiles, reflecting most bullets upon impact.

Construction cost: 24 Phase Fabric

Health: 2,400 · 2 × 2 tiles

Plan this research
700 Phase FabricPhase WallParent technologyPlan
Large Plastanium WallSerpulo · block · defense
Details

Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.

Construction cost: 8 Metaglass
20 Plastanium

Health: 2,000 · 2 × 2 tiles

Plan this research
200 Metaglass
600 Plastanium
Plastanium WallParent technologyPlan
Large Power NodeSerpulo · block · power
Details

An advanced power node with greater range.

Construction cost: 10 Lead
5 Titanium
3 Silicon

Health: 160 · 2 × 2 tiles

Plan this research
300 Lead
100 Titanium
100 Silicon
Power NodeParent technologyPlan
Large Reinforced Surge WallErekir · block · defense
Details

Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.

Construction cost: 24 Surge Alloy
8 Tungsten

Health: 4,000 · 2 × 2 tiles

Plan this research
28 Surge Alloy
180 Tungsten
Reinforced Surge WallParent technologyPlan
Large Scrap WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Scrap

Health: 960 · 2 × 2 tiles

Plan this research
700 ScrapScrap WallParent technologyPlan
Large Solar PanelSerpulo · block · power
Details

Provides a small amount of power from the sun. More efficient than the standard solar panel.

Construction cost: 60 Lead
70 Silicon
15 Phase Fabric

Health: 450 · 3 × 3 tiles

Generator power, fuels & coolant

Plan this research
1,900 Lead
2,200 Silicon
400 Phase Fabric
Solar PanelParent technologyPlan
Large Surge WallSerpulo · block · defense
Details

Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.

Construction cost: 24 Surge Alloy

Health: 3,680 · 2 × 2 tiles

Plan this research
700 Surge AlloySurge WallParent technologyPlan
Large Thorium WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Thorium

Health: 3,200 · 2 × 2 tiles

Plan this research
700 ThoriumThorium WallParent technologyPlan
Large Titanium WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Titanium

Health: 1,760 · 2 × 2 tiles

Plan this research
700 TitaniumTitanium WallParent technologyPlan
Large Tungsten WallErekir · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 24 Tungsten

Health: 2,880 · 2 × 2 tiles

Plan this research
630 TungstenTungsten WallParent technologyPlan
Laser DrillSerpulo · block · production
Details

Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.

Construction cost: 35 Copper
30 Graphite
20 Titanium
30 Silicon

Health: 360 · 3 × 3 tiles

Mining, extraction rates & supply

Plan this research
1,000 Copper
900 Graphite
600 Titanium
900 Silicon
Pneumatic DrillParent technologyPlan
Launch PadSerpulo · block · effect
Details

Launches batches of items to selected sectors. Only accepts one item type at a time.

Construction cost: 350 Copper
300 Lead
200 Titanium
250 Silicon

Health: 640 · 4 × 4 tiles

Plan this research
13,000 Copper
11,000 Lead
7,200 Titanium
9,200 Silicon
RouterParent technologyPlan
LeadSerpulo · item
Details

Used in liquid transportation and electrical structures.

Plan this research
No resource paymentCopperParent technologyPlan
Liquid ContainerSerpulo · block · liquid
Details

Stores a sizeable amount of liquid. Outputs to all sides, similarly to a liquid router.

Construction cost: 15 Metaglass
10 Titanium

Health: 160 · 2 × 2 tiles

Plan this research
400 Metaglass
300 Titanium
Liquid RouterParent technologyPlan
Liquid JunctionSerpulo · block · liquid
Details

Acts as a bridge between two crossing conduits.

Construction cost: 8 Metaglass
4 Graphite

Health: 40 · 1 × 1 tiles

Plan this research
200 Metaglass
100 Graphite
ConduitParent technologyPlan
Liquid RouterSerpulo · block · liquid
Details

Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid.

Construction cost: 2 Metaglass
4 Graphite

Health: 40 · 1 × 1 tiles

Plan this research
100 Metaglass
100 Graphite
Liquid JunctionParent technologyPlan
Liquid TankSerpulo · block · liquid
Details

Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router.

Construction cost: 40 Metaglass
30 Titanium

Health: 500 · 3 × 3 tiles

Plan this research
1,200 Metaglass
900 Titanium
Liquid ContainerParent technologyPlan
Littoral ShipyardSerpulo · sector
Details

Located upon the far reaches of the central sea, this naval production facility contains technology for building advanced units. Destroy this facility, and use its technology to further assist in the completion of the final objective.

Plan this research
No resource paymentMycelial BastionParent technologyPlan
LocusErekir · unit
Details

Fires alternating bullets at enemy targets.

Construction cost: 90 Silicon
40 Beryllium
30 Tungsten

Health: 2,100 · Armor: 8 · Speed: 5.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentTank RefabricatorParent technologyPlan
Logic DisplaySerpulo · block · logic
Details

Displays arbitrary graphics from a logic processor.

Construction cost: 100 Lead
50 Metaglass
50 Silicon

Health: 360 · 3 × 3 tiles

Plan this research
3,300 Lead
1,500 Metaglass
1,500 Silicon
MessageParent technologyPlan
Logic ProcessorSerpulo · block · logic
Details

Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor.

Construction cost: 320 Lead
60 Graphite
50 Thorium
80 Silicon

Health: 190 · 2 × 2 tiles

Plan this research
12,000 Lead
1,900 Graphite
1,500 Thorium
2,600 Silicon
SwitchParent technologyPlan
LustreErekir · block · turret
Details

Fires a continuous slow-moving single-target laser at enemy targets.

Construction cost: 200 Graphite
250 Silicon
50 Oxide
90 Carbide

Health: 3,360 · 4 × 4 tiles

Plan this research
6,480 Graphite
8,280 Silicon
750 Oxide
900 Carbide
TitanParent technologyPlan
MaceSerpulo · unit
Details

Fires streams of flame at enemy targets.

Construction cost: 10 Lead
40 Graphite
50 Silicon

Health: 550 · Armor: 4 · Speed: 3.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
DaggerParent technologyPlan
MalignErekir · block · turret
Details

Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.

Construction cost: 500 Graphite
500 Silicon
200 Phase Fabric
1,000 Beryllium
200 Carbide

Health: 9,250 · 5 × 5 tiles

Plan this research
17,100 Graphite
17,100 Silicon
1,440 Phase Fabric
37,800 Beryllium
2,160 Carbide
ScatheParent technologyPlan
MarshErekir · sector
Details

This sector has an abundance of arkycite, but has limited vents. Build Chemical Combustion Chambers to generate power.

Plan this research
No resource paymentBasinParent technologyPlan
Mass DriverSerpulo · block · distribution
Details

Long-range item transport structure. Collects batches of items and shoots them to other mass drivers.

Construction cost: 125 Lead
125 Titanium
50 Thorium
75 Silicon

Health: 430 · 3 × 3 tiles

Plan this research
4,300 Lead
4,300 Titanium
1,500 Thorium
2,400 Silicon
Titanium ConveyorParent technologyPlan
Mech AssemblerErekir · block · units
Details

Assembles large mechs out of inputted blocks and units. Output tier may be increased by adding modules.

Construction cost: 600 Thorium
1,000 Silicon
550 Tungsten
200 Oxide
200 Carbide

Health: 3,600 · 5 × 5 tiles

Unit production recipes & operating requirements

Plan this research
21,600 Thorium
37,800 Silicon
19,800 Tungsten
3,600 Oxide
2,160 Carbide
Tank AssemblerParent technologyPlan
Mech FabricatorErekir · block · units
Details

Constructs Merui units. Outputted units can be used directly, or moved into refabricators for upgrading.

Construction cost: 200 Silicon
250 Beryllium
10 Tungsten

Health: 860 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
4,140 Silicon
5,400 Beryllium
180 Tungsten
Ship FabricatorParent technologyPlan
Mech RefabricatorErekir · block · units
Details

Upgrades inputted mech units to the second tier.

Construction cost: 150 Silicon
250 Beryllium
175 Tungsten

Health: 860 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
3,510 Silicon
6,210 Beryllium
4,140 Tungsten
Tank RefabricatorParent technologyPlan
Mechanical DrillSerpulo · block · production
Details

When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources.

Construction cost: 12 Copper

Health: 160 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
10 CopperCore: ShardParent technologyPlan
Mechanical PumpSerpulo · block · liquid
Details

Pumps and outputs liquids. Does not require power.

Construction cost: 15 Copper
10 Metaglass

Health: 40 · 1 × 1 tiles

Mining, extraction rates & supply

Plan this research
400 Copper
300 Metaglass
Mechanical DrillParent technologyPlan
MegaSerpulo · unit
Details

Automatically repairs damaged structures. Capable of carrying blocks and small ground units.

Construction cost: 15 Lead
40 Metaglass
40 Graphite
80 Titanium
200 Silicon

Health: 460 · Armor: 3 · Speed: 18.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
PolyParent technologyPlan
MeltdownSerpulo · block · turret
Details

Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.

Construction cost: 1,200 Copper
350 Lead
300 Graphite
325 Silicon
325 Surge Alloy

Health: 3,200 · 4 × 4 tiles

Plan this research
52,000 Copper
13,000 Lead
11,000 Graphite
12,000 Silicon
12,000 Surge Alloy
LancerParent technologyPlan
MelterSerpulo · block · crafting
Details

Melts down scrap into slag.

Construction cost: 30 Copper
35 Lead
45 Graphite

Health: 200 · 1 × 1 tiles

Factory inputs, outputs & production rates

Plan this research
900 Copper
1,000 Lead
1,400 Graphite
IncineratorParent technologyPlan
Memory BankSerpulo · block · logic
Details

Stores information for a logic processor. High capacity.

Construction cost: 30 Copper
80 Graphite
80 Silicon
30 Phase Fabric

Health: 200 · 2 × 2 tiles

Plan this research
900 Copper
2,600 Graphite
2,600 Silicon
900 Phase Fabric
Memory CellParent technologyPlan
Memory CellSerpulo · block · logic
Details

Stores information for a logic processor.

Construction cost: 30 Copper
30 Graphite
30 Silicon

Health: 40 · 1 × 1 tiles

Plan this research
900 Copper
900 Graphite
900 Silicon
MessageParent technologyPlan
Mend ProjectorSerpulo · block · effect
Details

Repairs blocks in its vicinity. Optionally uses phase fabric to boost range and efficiency.

Construction cost: 50 Copper
100 Lead
25 Titanium
40 Silicon

Health: 320 · 2 × 2 tiles

Plan this research
1,500 Copper
3,300 Lead
700 Titanium
1,200 Silicon
MenderParent technologyPlan
MenderSerpulo · block · effect
Details

Periodically repairs blocks in its vicinity. Optionally uses silicon to boost range and efficiency.

Construction cost: 25 Copper
30 Lead

Health: 80 · 1 × 1 tiles

Plan this research
700 Copper
900 Lead
Power NodeParent technologyPlan
MeruiErekir · unit
Details

Fires long-range artillery at enemy ground targets. Can step over most terrain.

Construction cost: 70 Silicon
50 Beryllium

Health: 680 · Armor: 4 · Speed: 5.4 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentMech FabricatorParent technologyPlan
MessageSerpulo · block · logic
Details

Stores a message for communication between allies.

Construction cost: 5 Copper
5 Graphite

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
100 Graphite
SwitchParent technologyPlan
MetaglassSerpulo · item
Details

Used in liquid distribution/storage structures.

Plan this research
No resource paymentLeadParent technologyPlan
Micro ProcessorSerpulo · block · logic
Details

Runs a sequence of logic instructions in a loop. Can be used to control units and buildings.

Construction cost: 90 Copper
50 Lead
50 Silicon

Health: 40 · 1 × 1 tiles

Plan this research
3,000 Copper
1,500 Lead
1,500 Silicon
Silicon SmelterParent technologyPlan
MinkeSerpulo · unit
Details

Fires shells and standard bullets at enemy ground targets.

Construction cost: 35 Metaglass
40 Graphite
60 Silicon

Health: 600 · Armor: 4 · Speed: 6.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
RissoParent technologyPlan
MonoSerpulo · unit
Details

Automatically mines copper and lead, depositing it into the core.

Construction cost: 15 Lead
30 Silicon

Health: 100 · Armor: 0 · Speed: 11.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
1,500 Silicon
700 Lead
FlareParent technologyPlan
Multi-PressSerpulo · block · crafting
Details

Compresses coal into graphite. Requires water as coolant.

Construction cost: 100 Lead
50 Graphite
100 Titanium
25 Silicon

Health: 360 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
3,300 Lead
1,500 Graphite
3,300 Titanium
700 Silicon
Coal CentrifugeParent technologyPlan
Multiplicative ReconstructorSerpulo · block · units
Details

Upgrades inputted units to the third tier.

Construction cost: 650 Lead
350 Titanium
650 Thorium
450 Silicon

Health: 1,200 · 5 × 5 tiles

Unit production recipes & operating requirements

Plan this research
26,000 Lead
13,000 Titanium
26,000 Thorium
17,000 Silicon
Additive ReconstructorParent technologyPlan
Mycelial BastionSerpulo · sector
Details

This fortified complex lies deep within the fungal regions, threatening neighboring sectors with advanced insectoid units. Assault the complex. Obtain the technology within. Utilize units capable of traversing walls.

Plan this research
No resource paymentOvergrowthParent technologyPlan
Naval FactorySerpulo · block · units
Details

Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading.

Construction cost: 150 Copper
130 Lead
120 Metaglass

Health: 360 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
5,200 Copper
4,500 Lead
4,100 Metaglass
Air FactoryParent technologyPlan
Naval FortressSerpulo · sector
Details

The enemy has established a base on a remote, naturally-fortified island. Destroy this outpost. Acquire their advanced naval craft technology, and research it.

Plan this research
No resource paymentHumid CoastlineParent technologyPlan
NavanaxSerpulo · unit
Details

Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts enemy targets with 4 autonomous laser turrets.

Construction cost: 40 Metaglass
40 Graphite
850 Titanium
2,035 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 20,000 · Armor: 20 · Speed: 4.88 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
AegiresParent technologyPlan
Neoplasia ReactorErekir · block · power
Details

Uses arkycite, water and phase fabric to generate large amounts of power. Produces heat and dangerous neoplasm as a byproduct. Explodes violently if neoplasm is not removed from the reactor via conduits.

Construction cost: 500 Silicon
150 Phase Fabric
200 Surge Alloy
750 Tungsten
150 Oxide
300 Carbide

Health: 3,900 · 5 × 5 tiles

Generator power, fuels & coolant

Plan this research
17,100 Silicon
1,040 Phase Fabric
5,040 Surge Alloy
27,900 Tungsten
2,600 Oxide
3,300 Carbide
Flux ReactorParent technologyPlan
NeoplasmErekir · liquid
Details

A dangerous biological byproduct of the Neoplasia reactor. Quickly spreads to any adjacent water-containing block it touches, damaging them in the process. Viscous.

Plan this research
No resource paymentCyanogenParent technologyPlan
NitrogenErekir · liquid
Details

Used in resource extraction, gas creation and unit production. Inert.

Plan this research
No resource paymentHydrogenParent technologyPlan
NovaSerpulo · unit
Details

Fires laser bolts that damage enemy targets and repair allied structures. Capable of flight.

Construction cost: 20 Lead
20 Titanium
30 Silicon

Health: 200 · Armor: 1 · Speed: 4.13 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
1,500 Silicon
1,000 Lead
1,000 Titanium
DaggerParent technologyPlan
Nuclear Production ComplexSerpulo · sector
Details

A former facility for the production and processing of thorium, reduced to ruins. Research the Thorium Reactor, and utilize it for advanced power generation. The enemy is present here in great numbers, constantly scouting for attackers.

Plan this research
No resource paymentInfested CanyonsParent technologyPlan
ObviateErekir · unit
Details

Fires twisting pairs of lightning orbs at enemy targets.

Construction cost: 50 Graphite
80 Thorium
230 Silicon
40 Tungsten

Health: 2,300 · Armor: 6 · Speed: 13.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
720 Thorium
900 Silicon
Prime RefabricatorParent technologyPlan
OctSerpulo · unit
Details

Protects nearby allies with a regenerating shield. Capable of carrying most ground units.

Construction cost: 15 Lead
40 Metaglass
40 Graphite
830 Titanium
2,050 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 24,000 · Armor: 20 · Speed: 6 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
QuadParent technologyPlan
OilSerpulo · liquid
Details

Used in advanced material production and as incendiary ammunition.

Plan this research
No resource paymentCoalParent technologyPlan
Oil ExtractorSerpulo · block · production
Details

Uses large amounts of power, sand and water to drill for oil.

Construction cost: 150 Copper
115 Lead
175 Graphite
115 Thorium
75 Silicon

Health: 430 · 3 × 3 tiles

Mining, extraction rates & supply

Plan this research
5,200 Copper
3,900 Lead
6,200 Graphite
3,900 Thorium
2,400 Silicon
Water ExtractorParent technologyPlan
OmuraSerpulo · unit
Details

Fires a long-range piercing railgun bolt at enemy targets.

Construction cost: 75 Metaglass
40 Graphite
830 Titanium
2,040 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 22,000 · Armor: 16 · Speed: 4.65 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
SeiParent technologyPlan
OriginErekir · sector
Details

The final sector with a significant enemy presence. No probable research opportunities remain - focus solely on destroying all enemy cores.

Plan this research
No resource paymentKarstParent technologyPlan
Overdrive DomeSerpulo · block · effect
Details

Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. Does not stack.

Construction cost: 200 Lead
130 Titanium
130 Silicon
80 Plastanium
120 Surge Alloy

Health: 485 · 3 × 3 tiles

Plan this research
7,200 Lead
4,500 Titanium
4,500 Silicon
2,600 Plastanium
4,100 Surge Alloy
Overdrive ProjectorParent technologyPlan
Overdrive ProjectorSerpulo · block · effect
Details

Increases the speed of nearby buildings. Optionally uses phase fabric to boost range and efficiency. Does not stack.

Construction cost: 100 Lead
75 Titanium
75 Silicon
30 Plastanium

Health: 175 · 2 × 2 tiles

Plan this research
3,300 Lead
2,400 Titanium
2,400 Silicon
900 Plastanium
Force ProjectorParent technologyPlan
Overflow DuctErekir · block · distribution
Details

Only outputs items to the sides if the front path is blocked.

Construction cost: 8 Graphite
8 Beryllium

Health: 90 · 1 × 1 tiles

Plan this research
270 Graphite
270 Beryllium
Duct RouterParent technologyPlan
Overflow GateSerpulo · block · distribution
Details

Only outputs items to the left and right if the front path is blocked.

Construction cost: 4 Copper
2 Lead

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
100 Lead
SorterParent technologyPlan
OvergrowthSerpulo · sector
Details

This area is overgrown, closer to the origin of the spores. The enemy has established an outpost here. Build Mace units. Destroy it.

Plan this research
No resource paymentFrontierParent technologyPlan
Oxidation ChamberErekir · block · crafting
Details

Converts beryllium and ozone into oxide. Emits heat as a by-product.

Construction cost: 80 Graphite
100 Silicon
120 Beryllium
120 Tungsten

Health: 860 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
2,610 Graphite
3,330 Silicon
4,050 Beryllium
4,050 Tungsten
ElectrolyzerParent technologyPlan
OxideErekir · item
Details

Used as a heat conductor and insulator for power.

Plan this research
No resource paymentSiliconParent technologyPlan
OxynoeSerpulo · unit
Details

Fires structure-repairing streams of flame at enemy targets. Targets enemy projectiles with a point defense turret.

Construction cost: 40 Graphite
20 Titanium
55 Silicon

Health: 560 · Armor: 4 · Speed: 6.22 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
RetusaParent technologyPlan
OzoneErekir · liquid
Details

Used as fuel and an oxidizing agent in material production. Moderately explosive.

Plan this research
No resource paymentWaterParent technologyPlan
ParallaxSerpulo · block · turret
Details

Fires a tractor beam that pulls in air targets, damaging them in the process.

Construction cost: 50 Graphite
110 Titanium
160 Silicon

Health: 640 · 2 × 2 tiles

Plan this research
1,500 Graphite
3,700 Titanium
5,600 Silicon
WaveParent technologyPlan
Payload ConveyorSerpulo · block · units
Details

Moves large payloads, such as units from factories.

Construction cost: 10 Copper
10 Graphite

Health: 360 · 3 × 3 tiles

Plan this research
300 Copper
300 Graphite
Titanium ConveyorParent technologyPlan
Payload LoaderErekir · block · units
Details

Load liquids and items into blocks.

Construction cost: 80 Graphite
160 Silicon
90 Tungsten

Health: 645 · 3 × 3 tiles

Plan this research
2,340 Graphite
5,040 Silicon
2,700 Tungsten
Payload Mass DriverParent technologyPlan
Payload Mass DriverErekir · block · units
Details

Long-range payload transport structure. Shoots received payloads to linked payload mass drivers.

Construction cost: 20 Graphite
50 Silicon
40 Tungsten

Health: 645 · 3 × 3 tiles

Plan this research
540 Graphite
1,350 Silicon
1,080 Tungsten
Reinforced Payload ConveyorParent technologyPlan
Payload RouterSerpulo · block · units
Details

Splits input payloads into 3 output directions. Functions as a sorter when a filter is set.

Construction cost: 10 Copper
15 Graphite

Health: 360 · 3 × 3 tiles

Plan this research
300 Copper
400 Graphite
Payload ConveyorParent technologyPlan
Payload UnloaderErekir · block · units
Details

Unloads liquids and items from blocks.

Construction cost: 140 Graphite
220 Silicon
180 Tungsten

Health: 645 · 3 × 3 tiles

Plan this research
4,320 Graphite
7,200 Silicon
5,760 Tungsten
Payload LoaderParent technologyPlan
PeaksErekir · sector
Details

The mountainous terrain in this sector make most units useless. Flying units will be required. Be aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings.

Plan this research
No resource paymentMarshParent technologyPlan
Perilous HarborSerpulo · sector
Details

Multiple enemy bases have been established across this treacherous coastal region. Construct naval units, and crush their fortifications.

Plan this research
No resource paymentFrontierParent technologyPlan
Phase ConduitSerpulo · block · liquid
Details

Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power.

Construction cost: 20 Metaglass
10 Titanium
7 Silicon
5 Phase Fabric

Health: 50 · 1 × 1 tiles

Plan this research
600 Metaglass
300 Titanium
200 Silicon
100 Phase Fabric
Pulse ConduitParent technologyPlan
Phase ConveyorSerpulo · block · distribution
Details

Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power.

Construction cost: 10 Lead
10 Graphite
7 Silicon
5 Phase Fabric

Health: 50 · 1 × 1 tiles

Plan this research
300 Lead
300 Graphite
200 Silicon
100 Phase Fabric
Mass DriverParent technologyPlan
Phase FabricSerpulo · item
Details

Used in advanced electronics and self-repairing structures.

Plan this research
No resource paymentThoriumParent technologyPlan
Phase FabricErekir · item
Details

Used in advanced electronics and self-repairing structures.

Plan this research
No resource paymentSurge AlloyParent technologyPlan
Phase HeaterErekir · block · crafting
Details

Applies heat to structures. Requires phase fabric.

Construction cost: 30 Beryllium
30 Oxide
30 Carbide

Health: 510 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
810 Beryllium
450 Oxide
270 Carbide
Phase SynthesizerParent technologyPlan
Phase SynthesizerErekir · block · crafting
Details

Synthesizes phase fabric from thorium, sand, and ozone. Requires heat.

Construction cost: 100 Thorium
100 Silicon
200 Tungsten
90 Carbide

Health: 1,115 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
2,970 Thorium
2,970 Silicon
6,480 Tungsten
900 Carbide
Carbide CrucibleParent technologyPlan
Phase WallSerpulo · block · defense
Details

Protects structures from enemy projectiles, reflecting most bullets upon impact.

Construction cost: 6 Phase Fabric

Health: 600 · 1 × 1 tiles

Plan this research
200 Phase FabricSurge WallParent technologyPlan
Phase WeaverSerpulo · block · crafting
Details

Synthesizes phase fabric from thorium and sand.

Construction cost: 120 Lead
75 Thorium
130 Silicon

Health: 190 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
4,100 Lead
2,400 Thorium
4,500 Silicon
Plastanium CompressorParent technologyPlan
Planetary Launch TerminalSerpulo · sector
Details

The final objective. This coastal base contains a structure capable of launching Cores to local planets. It is extremely well guarded. Produce naval units. Eliminate the enemy as quickly as possible. Research the launch structure.

Plan this research
No resource paymentDesolate RiftParent technologyPlan
Plasma BoreErekir · block · production
Details

When placed facing an ore wall, outputs items indefinitely. Requires small amounts of power. Optionally uses hydrogen to boost efficiency.

Construction cost: 40 Beryllium

Health: 255 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
9 BerylliumCore: BastionParent technologyPlan
PlastaniumSerpulo · item
Details

Used in advanced units, insulation and fragmentation ammunition.

Plan this research
No resource paymentOilParent technologyPlan
Plastanium CompressorSerpulo · block · crafting
Details

Produces plastanium from oil and titanium.

Construction cost: 115 Lead
60 Graphite
80 Titanium
80 Silicon

Health: 320 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
3,900 Lead
1,900 Graphite
2,600 Titanium
2,600 Silicon
Spore PressParent technologyPlan
Plastanium ConveyorSerpulo · block · distribution
Details

Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput.

Construction cost: 1 Graphite
1 Silicon
1 Plastanium

Health: 90 · 1 × 1 tiles

Plan this research
80 Graphite
80 Silicon
80 Plastanium
Titanium ConveyorParent technologyPlan
Plastanium WallSerpulo · block · defense
Details

Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.

Construction cost: 2 Metaglass
5 Plastanium

Health: 500 · 1 × 1 tiles

Plan this research
100 Metaglass
100 Plastanium
Titanium WallParent technologyPlan
Plated ConduitSerpulo · block · liquid
Details

Moves liquids forward. Does not accept input from the sides. Does not leak.

Construction cost: 1 Metaglass
2 Thorium
1 Plastanium

Health: 220 · 1 × 1 tiles

Plan this research
80 Metaglass
100 Thorium
80 Plastanium
Pulse ConduitParent technologyPlan
Pneumatic DrillSerpulo · block · production
Details

An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.

Construction cost: 18 Copper
10 Graphite

Health: 160 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
500 Copper
300 Graphite
Graphite PressParent technologyPlan
PolySerpulo · unit
Details

Automatically rebuilds destroyed structures and assists other units in construction.

Construction cost: 15 Lead
40 Graphite
70 Silicon

Health: 400 · Armor: 0 · Speed: 19.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
MonoParent technologyPlan
Power NodeSerpulo · block · power
Details

Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.

Construction cost: 2 Copper
6 Lead

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
200 Lead
Combustion GeneratorParent technologyPlan
PreceptErekir · unit
Details

Fires piercing cluster bullets at enemy targets. Less affected by liquid drag

Construction cost: 80 Thorium
190 Silicon
40 Beryllium
30 Tungsten

Health: 5,000 · Armor: 11 · Speed: 4.8 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentPrime RefabricatorParent technologyPlan
Prime RefabricatorErekir · block · units
Details

Upgrades inputted units to the third tier.

Construction cost: 250 Thorium
400 Silicon
200 Tungsten
200 Oxide

Health: 2,500 · 5 × 5 tiles

Unit production recipes & operating requirements

Plan this research
1,620 Thorium
13,500 Silicon
6,480 Tungsten
3,600 Oxide
Ship RefabricatorParent technologyPlan
PulsarSerpulo · unit
Details

Fires arcs of electricity that damage enemy targets and repair allied structures. Capable of flight.

Construction cost: 20 Lead
40 Graphite
20 Titanium
70 Silicon

Health: 320 · Armor: 4 · Speed: 5.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
2,000 Silicon
2,000 Graphite
NovaParent technologyPlan
Pulse ConduitSerpulo · block · liquid
Details

Moves liquids forward. Transports faster and stores more than standard conduits.

Construction cost: 1 Metaglass
2 Titanium

Health: 90 · 1 × 1 tiles

Plan this research
80 Metaglass
100 Titanium
Liquid RouterParent technologyPlan
PulverizerSerpulo · block · crafting
Details

Crushes scrap into fine sand.

Construction cost: 30 Copper
25 Lead

Health: 40 · 1 × 1 tiles

Factory inputs, outputs & production rates

Plan this research
900 Copper
700 Lead
KilnParent technologyPlan
PyratiteSerpulo · item
Details

Used in incendiary weapons and combustion-fueled generators.

Plan this research
No resource paymentCoalParent technologyPlan
Pyratite MixerSerpulo · block · crafting
Details

Mixes coal, lead and sand into pyratite.

Construction cost: 50 Copper
25 Lead

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
1,500 Copper
700 Lead
Graphite PressParent technologyPlan
Pyrolysis GeneratorErekir · block · power
Details

Generates large amounts of power from arkycite and slag. Produces water as a byproduct.

Construction cost: 100 Graphite
100 Silicon
60 Oxide
60 Carbide

Health: 935 · 3 × 3 tiles

Generator power, fuels & coolant

Plan this research
1,170 Graphite
1,170 Silicon
350 Oxide
210 Carbide
Chemical Combustion ChamberParent technologyPlan
QuadSerpulo · unit
Details

Drops plasma bombs on ground targets, repairing allied structures and damaging enemy ground targets. Capable of carrying medium-sized ground units.

Construction cost: 15 Lead
40 Metaglass
40 Graphite
830 Titanium
1,050 Silicon
650 Plastanium

Health: 6,000 · Armor: 10 · Speed: 9 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
MegaParent technologyPlan
QuasarSerpulo · unit
Details

Fires piercing laser beams that damage enemy targets and repair allied structures. Capable of flight. Shielded.

Construction cost: 20 Lead
40 Metaglass
40 Graphite
100 Titanium
200 Silicon

Health: 640 · Armor: 9 · Speed: 3.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
PulsarParent technologyPlan
QuellErekir · unit
Details

Fires long-range homing missiles with unstable plasma shielding at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.

Construction cost: 200 Graphite
280 Silicon
288 Beryllium

Health: 6,000 · Armor: 4 · Speed: 8.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentShip AssemblerParent technologyPlan
RadarErekir · block · effect
Details

Gradually uncovers terrain and enemy units in a large radius. Requires power.

Construction cost: 50 Graphite
60 Silicon
10 Beryllium

Health: 60 · 1 × 1 tiles

Plan this research
63 Silicon
63 Graphite
BreachParent technologyPlan
RavineErekir · sector
Details

An important transportation route for the enemy. No cores detected in the sector, but expect a variety of enemy forces. Produce surge alloy. Construct Afflict turrets.

Plan this research
No resource paymentMarshParent technologyPlan
Regen ProjectorErekir · block · effect
Details

Slowly repairs allied structures in a square perimeter. Requires hydrogen. Optionally uses phase fabric to boost efficiency.

Construction cost: 80 Silicon
80 Beryllium
60 Tungsten
40 Oxide

Health: 1,040 · 3 × 3 tiles

Plan this research
2,340 Silicon
2,340 Beryllium
1,710 Tungsten
600 Oxide
Beam NodeParent technologyPlan
ReignSerpulo · unit
Details

Fires a barrage of massive piercing bullets at enemy targets.

Construction cost: 10 Lead
40 Metaglass
40 Graphite
830 Titanium
2,030 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 24,000 · Armor: 30 · Speed: 3 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
ScepterParent technologyPlan
Reinforced Bridge ConduitErekir · block · liquid
Details

Transports fluids over structures and terrain.

Construction cost: 8 Graphite
20 Beryllium

Health: 250 · 1 × 1 tiles

Plan this research
180 Graphite
540 Beryllium
Reinforced Liquid JunctionParent technologyPlan
Reinforced ConduitErekir · block · liquid
Details

Moves fluids forward. Doesn't accept non-conduit inputs to the sides.

Construction cost: 2 Beryllium

Health: 250 · 1 × 1 tiles

Plan this research
270 BerylliumTurbine CondenserParent technologyPlan
Reinforced ContainerErekir · block · effect
Details

Stores a small amount of items. Contents can be retrieved via unloaders. Does not increase core storage capacity.

Construction cost: 40 Graphite
30 Tungsten

Health: 480 · 2 × 2 tiles

Plan this research
1,080 Graphite
810 Tungsten
Overflow DuctParent technologyPlan
Reinforced Liquid ContainerErekir · block · liquid
Details

Stores a sizeable amount of fluids.

Construction cost: 16 Beryllium
10 Tungsten

Health: 400 · 2 × 2 tiles

Plan this research
1,710 Beryllium
1,080 Tungsten
Reinforced Liquid RouterParent technologyPlan
Reinforced Liquid JunctionErekir · block · liquid
Details

Acts as a junction between two crossing conduits.

Construction cost: 4 Graphite
8 Beryllium

Health: 250 · 1 × 1 tiles

Plan this research
90 Graphite
180 Beryllium
Reinforced ConduitParent technologyPlan
Reinforced Liquid RouterErekir · block · liquid
Details

Distributes fluids equally to all sides.

Construction cost: 8 Graphite
4 Beryllium

Health: 250 · 1 × 1 tiles

Plan this research
630 Graphite
360 Beryllium
Reinforced Liquid JunctionParent technologyPlan
Reinforced Liquid TankErekir · block · liquid
Details

Stores a large amount of fluids.

Construction cost: 50 Beryllium
40 Tungsten

Health: 900 · 3 × 3 tiles

Plan this research
1,350 Beryllium
1,080 Tungsten
Reinforced Liquid ContainerParent technologyPlan
Reinforced MessageErekir · block · logic
Details

Stores a message for communication between allies.

Construction cost: 10 Graphite
5 Beryllium

Health: 100 · 1 × 1 tiles

Plan this research
270 Graphite
90 Beryllium
Duct RouterParent technologyPlan
Reinforced Payload ConveyorErekir · block · units
Details

Moves payloads forward.

Construction cost: 10 Tungsten

Health: 800 · 3 × 3 tiles

Plan this research
1,080 TungstenDuctParent technologyPlan
Reinforced Payload RouterErekir · block · units
Details

Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set.

Construction cost: 15 Tungsten

Health: 800 · 3 × 3 tiles

Plan this research
1,620 TungstenReinforced Payload ConveyorParent technologyPlan
Reinforced PumpErekir · block · liquid
Details

Pumps and outputs liquids. Requires hydrogen.

Construction cost: 20 Silicon
40 Beryllium
30 Tungsten

Health: 380 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
540 Silicon
1,080 Beryllium
810 Tungsten
Reinforced ConduitParent technologyPlan
Reinforced Surge WallErekir · block · defense
Details

Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.

Construction cost: 6 Surge Alloy
2 Tungsten

Health: 1,000 · 1 × 1 tiles

Plan this research
14 Surge Alloy
90 Tungsten
Tungsten WallParent technologyPlan
Reinforced VaultErekir · block · effect
Details

Stores a large amount of items. Contents can be retrieved via unloaders. Does not increase core storage capacity.

Construction cost: 70 Thorium
100 Beryllium
125 Tungsten

Health: 1,080 · 3 × 3 tiles

Plan this research
1,980 Thorium
2,970 Beryllium
3,870 Tungsten
Reinforced ContainerParent technologyPlan
Repair PointSerpulo · block · units
Details

Continuously repairs the closest damaged unit in its vicinity.

Construction cost: 30 Copper
30 Lead
20 Silicon

Health: 40 · 1 × 1 tiles

Plan this research
900 Copper
900 Lead
600 Silicon
Mend ProjectorParent technologyPlan
Repair TurretSerpulo · block · units
Details

Continuously repairs the closest damaged unit in its vicinity. Optionally accepts coolant.

Construction cost: 80 Thorium
90 Silicon
60 Plastanium

Health: 205 · 2 × 2 tiles

Plan this research
2,600 Thorium
3,000 Silicon
1,900 Plastanium
Repair PointParent technologyPlan
RetusaSerpulo · unit
Details

Fires homing torpedoes at enemy targets. Repairs allied units.

Construction cost: 20 Titanium
15 Silicon

Health: 270 · Armor: 3 · Speed: 6.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
700 Silicon
1,000 Titanium
RissoParent technologyPlan
RippleSerpulo · block · turret
Details

Shoots clusters of shells at ground enemies over long distances.

Construction cost: 150 Copper
135 Graphite
60 Titanium

Health: 1,170 · 3 × 3 tiles

Plan this research
5,200 Copper
4,600 Graphite
1,900 Titanium
SalvoParent technologyPlan
RissoSerpulo · unit
Details

Fires a barrage of missiles and bullets at enemy targets.

Construction cost: 35 Metaglass
20 Silicon

Health: 280 · Armor: 2 · Speed: 8.25 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
1,000 Silicon
1,700 Metaglass
Naval FactoryParent technologyPlan
Rotary PumpSerpulo · block · liquid
Details

Pumps and outputs liquids. Requires power.

Construction cost: 70 Copper
50 Metaglass
35 Titanium
20 Silicon

Health: 160 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
2,200 Copper
1,500 Metaglass
1,000 Titanium
600 Silicon
Pulse ConduitParent technologyPlan
RouterSerpulo · block · distribution
Details

Distributes input items to all 4 output directions equally.

Construction cost: 3 Copper

Health: 40 · 1 × 1 tiles

Plan this research
100 CopperJunctionParent technologyPlan
RTG GeneratorSerpulo · block · power
Details

Uses the heat of decaying radioactive compounds to produce energy at a slow rate.

Construction cost: 100 Lead
50 Thorium
75 Silicon
75 Plastanium
25 Phase Fabric

Health: 245 · 2 × 2 tiles

Generator power, fuels & coolant

Plan this research
3,300 Lead
1,500 Thorium
2,400 Silicon
2,400 Plastanium
700 Phase Fabric
Thorium ReactorParent technologyPlan
Ruinous ShoresSerpulo · sector
Details

Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap. Continue the expansion outwards. Rediscover the technology.

Plan this research
No resource paymentCratered BattlegroundParent technologyPlan
Salt FlatsSerpulo · sector
Details

On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location. The enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.

Plan this research
No resource paymentWindswept IslandsParent technologyPlan
SalvoSerpulo · block · turret
Details

Fires quick salvos of bullets at enemies.

Construction cost: 100 Copper
80 Graphite
50 Titanium

Health: 960 · 2 × 2 tiles

Plan this research
3,300 Copper
2,600 Graphite
1,500 Titanium
HailParent technologyPlan
SandSerpulo · item
Details

Used for production of other refined materials.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
SandErekir · item
Details

Used for production of other refined materials.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
ScatheErekir · block · turret
Details

Launches powerful missiles at ground targets over vast distances.

Construction cost: 400 Graphite
450 Silicon
500 Tungsten
100 Oxide
200 Carbide

Health: 3,520 · 4 × 4 tiles

Plan this research
13,500 Graphite
15,300 Silicon
17,100 Tungsten
1,650 Oxide
2,160 Carbide
DisperseParent technologyPlan
ScatterSerpulo · block · turret
Details

Fires clumps of lead, scrap or metaglass flak at enemy aircraft.

Construction cost: 85 Copper
45 Lead

Health: 800 · 2 × 2 tiles

Plan this research
100 Copper
70 Lead
DuoParent technologyPlan
ScepterSerpulo · unit
Details

Fires a barrage of charged bullets at enemy targets.

Construction cost: 10 Lead
40 Metaglass
40 Graphite
830 Titanium
1,030 Silicon
650 Plastanium

Health: 9,000 · Armor: 20 · Speed: 2.7 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
FortressParent technologyPlan
ScorchSerpulo · block · turret
Details

Burns any ground enemies close to it. Highly effective at close range.

Construction cost: 25 Copper
22 Graphite

Health: 400 · 1 × 1 tiles

Plan this research
700 Copper
600 Graphite
ArcParent technologyPlan
ScrapSerpulo · item
Details

Used in Melters and Pulverizers for refining into other materials.

Plan this research
No resource paymentSandParent technologyPlan
Scrap WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Scrap

Health: 240 · 1 × 1 tiles

Plan this research
200 ScrapLarge Copper WallParent technologyPlan
SegmentSerpulo · block · turret
Details

Damages and destroys incoming projectiles. Laser projectiles are not targeted.

Construction cost: 40 Titanium
80 Thorium
130 Silicon
40 Phase Fabric

Health: 1,000 · 2 × 2 tiles

Plan this research
1,200 Titanium
2,600 Thorium
4,500 Silicon
1,200 Phase Fabric
ParallaxParent technologyPlan
SeiSerpulo · unit
Details

Fires a barrage of missiles and armor-piercing bullets at enemy targets.

Construction cost: 75 Metaglass
40 Graphite
830 Titanium
1,040 Silicon
650 Plastanium

Health: 11,000 · Armor: 12 · Speed: 5.48 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
BrydeParent technologyPlan
SeparatorSerpulo · block · crafting
Details

Separates slag into its mineral components.

Construction cost: 30 Copper
25 Titanium

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
900 Copper
700 Titanium
MelterParent technologyPlan
Shielded WallErekir · block · defense
Details

Protects structures from enemy projectiles, reflecting most bullets upon impact. Deploys a shield that absorbs most projectiles when power is provided. Conducts power.

Construction cost: 20 Phase Fabric
12 Surge Alloy
12 Beryllium

Health: 4,160 · 2 × 2 tiles

Plan this research
120 Phase Fabric
210 Surge Alloy
270 Beryllium
Large Reinforced Surge WallParent technologyPlan
Ship AssemblerErekir · block · units
Details

Assembles large ships out of inputted blocks and units. Output tier may be increased by adding modules.

Construction cost: 400 Thorium
900 Silicon
550 Tungsten
200 Oxide
100 Carbide

Health: 3,600 · 5 × 5 tiles

Unit production recipes & operating requirements

Plan this research
13,500 Thorium
34,200 Silicon
19,800 Tungsten
3,600 Oxide
990 Carbide
Tank AssemblerParent technologyPlan
Ship FabricatorErekir · block · units
Details

Constructs Elude units. Outputted units can be used directly, or moved into refabricators for upgrading.

Construction cost: 250 Silicon
200 Beryllium

Health: 575 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
4,140 Silicon
3,240 Beryllium
Tank FabricatorParent technologyPlan
Ship RefabricatorErekir · block · units
Details

Upgrades inputted ship units to the second tier.

Construction cost: 150 Silicon
250 Beryllium
120 Tungsten
15 Oxide

Health: 1,040 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
450 Beryllium
180 Tungsten
270 Silicon
40 Oxide
Mech RefabricatorParent technologyPlan
Shock MineSerpulo · block · effect
Details

Releases electric arcs upon enemy unit contact.

Construction cost: 25 Lead
12 Silicon

Health: 50 · 1 × 1 tiles

Plan this research
700 Lead
300 Silicon
LancerParent technologyPlan
Shockwave TowerErekir · block · effect
Details

Damages and destroys enemy projectiles in a radius. Requires cyanogen.

Construction cost: 150 Silicon
50 Surge Alloy
100 Tungsten
30 Oxide

Health: 915 · 3 × 3 tiles

Plan this research
4,680 Silicon
1,050 Surge Alloy
2,970 Tungsten
450 Oxide
Build TowerParent technologyPlan
SiegeErekir · sector
Details

This sector features two parallel canyons that will force a two-pronged attack. Research cyanogen to gain the capability to create even stronger tank units. Caution: enemy long-range missiles have been detected. The missiles may be shot down before impact.

Plan this research
No resource paymentCreviceParent technologyPlan
SiliconSerpulo · item
Details

Used in solar panels, complex electronics and homing turret ammunition.

Plan this research
No resource paymentGraphiteParent technologyPlan
SiliconErekir · item
Details

Used in solar panels, complex electronics and homing turret ammunition.

Plan this research
No resource paymentSandParent technologyPlan
Silicon Arc FurnaceErekir · block · crafting
Details

Refines silicon from sand and graphite.

Construction cost: 80 Graphite
70 Beryllium

Health: 575 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
135 Beryllium
45 Graphite
Cliff CrusherParent technologyPlan
Silicon CrucibleSerpulo · block · crafting
Details

Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.

Construction cost: 80 Metaglass
120 Titanium
60 Silicon
35 Plastanium

Health: 395 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
2,600 Metaglass
4,100 Titanium
1,900 Silicon
1,000 Plastanium
Multi-PressParent technologyPlan
Silicon SmelterSerpulo · block · crafting
Details

Refines silicon from sand and coal.

Construction cost: 30 Copper
25 Lead

Health: 160 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
900 Copper
700 Lead
Graphite PressParent technologyPlan
SlagSerpulo · liquid
Details

Refined in separators into constituent metals. Consumed in liquid turrets as ammunition.

Plan this research
No resource paymentScrapParent technologyPlan
SlagErekir · liquid
Details

Refined in separators into constituent metals. Consumed in liquid turrets as ammunition.

Plan this research
No resource paymentTungstenParent technologyPlan
Slag HeaterErekir · block · crafting
Details

Applies heat to structures. Requires slag.

Construction cost: 20 Beryllium
50 Tungsten
20 Oxide

Health: 1,040 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
1,080 Tungsten
450 Oxide
2,160 Beryllium
Electric HeaterParent technologyPlan
Slag IncineratorErekir · block · crafting
Details

Incinerates non-volatile items or liquids. Requires slag.

Construction cost: 15 Tungsten

Health: 70 · 1 × 1 tiles

Plan this research
360 TungstenElectrolyzerParent technologyPlan
Small Heat RedirectorErekir · block · crafting
Details

Redirects accumulated heat to other blocks.

Construction cost: 8 Graphite
3 Surge Alloy

Health: 200 · 2 × 2 tiles

Plan this research
2,610 Graphite
140 Surge Alloy
Heat RouterParent technologyPlan
SmiteErekir · block · turret
Details

Fires bursts of piercing, lightning-emitting bullets.

Construction cost: 800 Silicon
300 Phase Fabric
400 Surge Alloy
200 Oxide
500 Carbide

Health: 8,750 · 5 × 5 tiles

Plan this research
29,700 Silicon
2,200 Phase Fabric
10,500 Surge Alloy
3,600 Oxide
5,700 Carbide
LustreParent technologyPlan
Solar PanelSerpulo · block · power
Details

Provides a small amount of power from the sun.

Construction cost: 10 Lead
8 Silicon

Health: 40 · 1 × 1 tiles

Generator power, fuels & coolant

Plan this research
300 Lead
200 Silicon
Power NodeParent technologyPlan
SorterSerpulo · block · distribution
Details

If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right.

Construction cost: 2 Copper
2 Lead

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
100 Lead
RouterParent technologyPlan
SpectreSerpulo · block · turret
Details

Fires large bullets at air and ground targets.

Construction cost: 900 Copper
300 Graphite
250 Thorium
175 Plastanium
250 Surge Alloy

Health: 2,560 · 4 × 4 tiles

Plan this research
38,000 Copper
11,000 Graphite
9,200 Thorium
6,200 Plastanium
9,200 Surge Alloy
CycloneParent technologyPlan
SpiroctSerpulo · unit
Details

Fires sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.

Construction cost: 40 Metaglass
40 Graphite
10 Coal
80 Titanium
178 Silicon

Health: 1,000 · Armor: 9 · Speed: 4.05 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
AtraxParent technologyPlan
SplitErekir · sector
Details

The minimal enemy presence in this sector makes it perfect for testing new transport tech.

Plan this research
No resource paymentAtlasParent technologyPlan
Spore PodSerpulo · item
Details

Used for conversion into oil, explosives and fuel.

Plan this research
No resource paymentCoalParent technologyPlan
Spore PressSerpulo · block · crafting
Details

Compresses spore pods into oil.

Construction cost: 35 Lead
30 Silicon

Health: 320 · 2 × 2 tiles

Factory inputs, outputs & production rates

Plan this research
1,000 Lead
900 Silicon
Silicon SmelterParent technologyPlan
Stained MountainsSerpulo · sector
Details

Further inland lie the mountains, yet untainted by spores. Extract the abundant titanium in this area. Learn how to use it. The enemy presence is greater here. Do not give them time to send their strongest units.

Plan this research
No resource paymentBiomass Synthesis FacilityParent technologyPlan
Steam GeneratorSerpulo · block · power
Details

Generates power by burning flammable materials and converting water to steam.

Construction cost: 35 Copper
40 Lead
25 Graphite
30 Silicon

Health: 160 · 2 × 2 tiles

Generator power, fuels & coolant

Plan this research
1,000 Copper
1,200 Lead
700 Graphite
900 Silicon
Power NodeParent technologyPlan
StellErekir · unit
Details

Fires standard bullets at enemy targets.

Construction cost: 50 Silicon
40 Beryllium

Health: 850 · Armor: 6 · Speed: 5.63 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentTank FabricatorParent technologyPlan
StrongholdErekir · sector
Details

The large enemy encampment in this sector guards significant deposits of thorium. Use it to develop higher tier units and turrets.

Plan this research
No resource paymentCalderaParent technologyPlan
SublimateErekir · block · turret
Details

Fires a continuous jet of flame at enemy targets. Pierces armor.

Construction cost: 200 Silicon
400 Beryllium
150 Tungsten
40 Oxide

Health: 1,890 · 3 × 3 tiles

Plan this research
360 Tungsten
360 Silicon
40 Oxide
720 Beryllium
DiffuseParent technologyPlan
Sunken PierSerpulo · sector
Details

[optional objective] Once an offshore oil platform, this facility has long-since fallen into disrepair. High amounts of enemy naval units detected. Be prepared for attacks from multiple directions.

Plan this research
No resource paymentNaval FortressParent technologyPlan
Surge AlloySerpulo · item
Details

Used in advanced weaponry and reactive defense structures.

Plan this research
No resource paymentThoriumParent technologyPlan
Surge AlloyErekir · item
Details

Used in advanced weaponry and reactive defense structures.

Plan this research
No resource paymentTungstenParent technologyPlan
Surge ConveyorErekir · block · distribution
Details

Moves items in batches. Can be sped up with power. Conducts power.

Construction cost: 1 Surge Alloy
1 Tungsten

Health: 130 · 1 × 1 tiles

Plan this research
21 Surge Alloy
72 Tungsten
Armored DuctParent technologyPlan
Surge CrucibleErekir · block · crafting
Details

Creates surge alloy from silicon and metals constituent in slag. Requires heat.

Construction cost: 80 Graphite
100 Silicon
80 Tungsten
80 Oxide

Health: 825 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
2,340 Graphite
2,970 Silicon
2,340 Tungsten
1,300 Oxide
Oxidation ChamberParent technologyPlan
Surge RouterErekir · block · distribution
Details

Equally distributes items in three directions from surge conveyors. Can be sped up with power. Conducts power.

Construction cost: 5 Surge Alloy
1 Tungsten

Health: 130 · 1 × 1 tiles

Plan this research
70 Surge Alloy
72 Tungsten
Surge ConveyorParent technologyPlan
Surge SmelterSerpulo · block · crafting
Details

Fuses titanium, lead, silicon and copper into surge alloy.

Construction cost: 80 Lead
70 Thorium
80 Silicon

Health: 430 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
2,600 Lead
2,200 Thorium
2,600 Silicon
MelterParent technologyPlan
Surge TowerSerpulo · block · power
Details

A long-range power node with fewer available connections.

Construction cost: 10 Lead
7 Titanium
15 Silicon
15 Surge Alloy

Health: 200 · 2 × 2 tiles

Plan this research
300 Lead
200 Titanium
400 Silicon
400 Surge Alloy
Battery DiodeParent technologyPlan
Surge WallSerpulo · block · defense
Details

Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.

Construction cost: 6 Surge Alloy

Health: 920 · 1 × 1 tiles

Plan this research
200 Surge AlloyThorium WallParent technologyPlan
SwarmerSerpulo · block · turret
Details

Fires homing missiles at enemies.

Construction cost: 35 Graphite
35 Titanium
30 Silicon
45 Plastanium

Health: 1,200 · 2 × 2 tiles

Plan this research
1,000 Graphite
1,000 Titanium
900 Silicon
1,400 Plastanium
SalvoParent technologyPlan
SwitchSerpulo · block · logic
Details

A toggleable switch. State can be read and controlled with logic processors.

Construction cost: 5 Copper
5 Graphite

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
100 Graphite
Micro ProcessorParent technologyPlan
Tainted WoodsSerpulo · sector
Details

[optional objective] Rich in oil reserves, this sector contains large masses of fungal growth, making it difficult to traverse. Utilize its resources to produce Plastanium. Fend off the enemy.

Plan this research
No resource paymentInfested CanyonsParent technologyPlan
Tank AssemblerErekir · block · units
Details

Assembles large tanks out of inputted blocks and units. Output tier may be increased by adding modules.

Construction cost: 500 Thorium
650 Silicon
150 Oxide
80 Carbide

Health: 2,800 · 5 × 5 tiles

Unit production recipes & operating requirements

Plan this research
7,110 Thorium
9,000 Silicon
1,050 Oxide
300 Carbide
Ship RefabricatorParent technologyPlan
Tank FabricatorErekir · block · units
Details

Constructs Stell units. Outputted units can be used directly, or moved into refabricators for upgrading.

Construction cost: 200 Silicon
150 Beryllium

Health: 575 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
180 Beryllium
72 Graphite
72 Silicon
Core: BastionParent technologyPlan
Tank RefabricatorErekir · block · units
Details

Upgrades inputted tank units to the second tier.

Construction cost: 100 Silicon
200 Beryllium
80 Tungsten

Health: 860 · 3 × 3 tiles

Unit production recipes & operating requirements

Plan this research
2,250 Silicon
4,860 Beryllium
1,710 Tungsten
Mech FabricatorParent technologyPlan
Tar FieldsSerpulo · sector
Details

The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves. Although abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them. Research oil processing technology if possible.

Plan this research
No resource paymentSalt FlatsParent technologyPlan
TectaErekir · unit
Details

Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain.

Construction cost: 350 Silicon
250 Beryllium
288 Tungsten

Health: 6,500 · Armor: 5 · Speed: 4.5 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
No resource paymentMech AssemblerParent technologyPlan
Testing GroundsSerpulo · sector
Details

[optional objective] A crater-riddled desert valley, formerly used as a testing ground for military projects. Due to lack of water, establishing a presence in this location may pose a challenge. Be prepared for attacks from multiple directions.

Plan this research
No resource paymentHumid CoastlineParent technologyPlan
Tetrative ReconstructorSerpulo · block · units
Details

Upgrades inputted units to the fifth and final tier.

Construction cost: 4,000 Lead
1,000 Thorium
3,000 Silicon
600 Plastanium
600 Phase Fabric
800 Surge Alloy

Health: 5,830 · 9 × 9 tiles

Unit production recipes & operating requirements

Plan this research
199,000 Lead
42,000 Thorium
144,000 Silicon
24,000 Plastanium
24,000 Phase Fabric
33,000 Surge Alloy
Exponential ReconstructorParent technologyPlan
The OnsetErekir · sector
Details

Commence the conquest of Erekir. Gather resources, produce units, and begin researching technology.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
Thermal GeneratorSerpulo · block · power
Details

Generates power when placed in hot locations.

Construction cost: 40 Copper
50 Lead
40 Metaglass
35 Graphite
35 Silicon

Health: 160 · 2 × 2 tiles

Generator power, fuels & coolant

Plan this research
1,200 Copper
1,500 Lead
1,200 Metaglass
1,000 Graphite
1,000 Silicon
Steam GeneratorParent technologyPlan
ThoriumSerpulo · item
Details

Used in durable structures and as nuclear fuel.

Plan this research
No resource paymentTitaniumParent technologyPlan
ThoriumErekir · item
Details

Used in durable structures and as nuclear fuel.

Plan this research
No resource paymentTungstenParent technologyPlan
Thorium ReactorSerpulo · block · power
Details

Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.

Construction cost: 300 Lead
50 Metaglass
150 Graphite
150 Thorium
200 Silicon

Health: 1,400 · 3 × 3 tiles

Generator power, fuels & coolant

Plan this research
11,000 Lead
1,500 Metaglass
5,200 Graphite
5,200 Thorium
7,200 Silicon
Differential GeneratorParent technologyPlan
Thorium WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Thorium

Health: 800 · 1 × 1 tiles

Plan this research
200 ThoriumTitanium WallParent technologyPlan
Tiled Logic DisplaySerpulo · block · logic
Details

Displays arbitrary graphics from a logic processor. Seamlessly connects to nearby tiled display blocks.

Construction cost: 8 Lead
8 Metaglass
8 Silicon
3 Phase Fabric

Health: 50 · 1 × 1 tiles

Plan this research
200 Lead
200 Metaglass
200 Silicon
100 Phase Fabric
Logic DisplayParent technologyPlan
TitanErekir · block · turret
Details

Fires massive explosive artillery shells at ground targets. Requires hydrogen.

Construction cost: 400 Thorium
300 Silicon
250 Tungsten

Health: 4,000 · 4 × 4 tiles

Plan this research
13,500 Thorium
9,900 Silicon
8,280 Tungsten
AfflictParent technologyPlan
TitaniumSerpulo · item
Details

Used in liquid transportation structures, drills and factories.

Plan this research
No resource paymentLeadParent technologyPlan
Titanium ConveyorSerpulo · block · distribution
Details

Transports items forward. Faster than a standard conveyor.

Construction cost: 1 Copper
1 Lead
1 Titanium

Health: 65 · 1 × 1 tiles

Plan this research
80 Copper
80 Lead
80 Titanium
Bridge ConveyorParent technologyPlan
Titanium WallSerpulo · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Titanium

Health: 440 · 1 × 1 tiles

Plan this research
200 TitaniumLarge Copper WallParent technologyPlan
ToxopidSerpulo · unit
Details

Fires large electric cluster-shells and piercing lasers at enemy targets. Can step over most terrain.

Construction cost: 40 Metaglass
40 Graphite
10 Coal
830 Titanium
2,028 Silicon
1,250 Plastanium
350 Phase Fabric
500 Surge Alloy

Health: 22,000 · Armor: 22 · Speed: 3.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
50,000 Silicon
30,000 Plastanium
25,000 Surge Alloy
17,000 Phase Fabric
ArkyidParent technologyPlan
TsunamiSerpulo · block · turret
Details

Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water.

Construction cost: 400 Lead
100 Metaglass
250 Titanium
100 Thorium

Health: 2,250 · 3 × 3 tiles

Plan this research
15,000 Lead
3,300 Metaglass
9,200 Titanium
3,300 Thorium
WaveParent technologyPlan
TungstenErekir · item
Details

Used in drills, armor and ammunition. Required in the construction of more advanced structures.

Plan this research
No resource paymentGraphiteParent technologyPlan
Tungsten WallErekir · block · defense
Details

Protects structures from enemy projectiles.

Construction cost: 6 Tungsten

Health: 720 · 1 × 1 tiles

Plan this research
180 TungstenBeryllium WallParent technologyPlan
Turbine CondenserErekir · block · power
Details

Generates power when placed on vents. Produces a small amount of water.

Construction cost: 60 Beryllium

Health: 575 · 3 × 3 tiles

Generator power, fuels & coolant

Plan this research
13 BerylliumCore: BastionParent technologyPlan
Underflow DuctErekir · block · distribution
Details

Opposite of an overflow duct. Outputs to the front if the left and right paths are blocked.

Construction cost: 8 Graphite
8 Beryllium

Health: 90 · 1 × 1 tiles

Plan this research
270 Graphite
270 Beryllium
Overflow DuctParent technologyPlan
Underflow GateSerpulo · block · distribution
Details

Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.

Construction cost: 4 Copper
2 Lead

Health: 40 · 1 × 1 tiles

Plan this research
100 Copper
100 Lead
Overflow GateParent technologyPlan
Unit Cargo LoaderErekir · block · distribution
Details

Constructs cargo drones. Drones automatically distribute items to Cargo Unload Points with a matching filter.

Construction cost: 80 Silicon
50 Surge Alloy
20 Oxide

Health: 630 · 3 × 3 tiles

Plan this research
2,250 Silicon
14 Surge Alloy
15 Oxide
Duct BridgeParent technologyPlan
Unit Cargo Unload PointErekir · block · distribution
Details

Acts as an unloading point for cargo drones. Accepts items that match the selected filter.

Construction cost: 60 Silicon
60 Tungsten

Health: 285 · 2 × 2 tiles

Plan this research
2,700 Silicon
10 Oxide
Unit Cargo LoaderParent technologyPlan
Unit Repair TowerErekir · block · units
Details

Repairs all units in its vicinity. Requires ozone.

Construction cost: 90 Graphite
90 Silicon
80 Tungsten

Health: 285 · 2 × 2 tiles

Plan this research
2,700 Graphite
2,700 Silicon
2,340 Tungsten
Tank FabricatorParent technologyPlan
UnloaderSerpulo · block · distribution
Details

Unloads items from nearby blocks in any direction. Output can be filtered to unload only specific items.

Construction cost: 25 Titanium
30 Silicon

Health: 70 · 1 × 1 tiles

Plan this research
700 Titanium
900 Silicon
ContainerParent technologyPlan
VanquishErekir · unit
Details

Fires large piercing splitting bullets at enemy targets. Less affected by liquid drag.

Construction cost: 200 Silicon
160 Beryllium
240 Tungsten

Health: 11,000 · Armor: 20 · Speed: 4.72 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
1,800 Silicon
1,440 Beryllium
2,160 Tungsten
Tank AssemblerParent technologyPlan
VaultSerpulo · block · effect
Details

Stores a large amount of items of each type. Expands storage when placed next to a core. Contents can be retrieved with an unloader.

Construction cost: 250 Titanium
125 Thorium

Health: 495 · 3 × 3 tiles

Plan this research
9,200 Titanium
4,300 Thorium
ContainerParent technologyPlan
VelaSerpulo · unit
Details

Fires a massive continuous laser beam that damages enemy targets, causes fires and repairs allied structures. Capable of flight.

Construction cost: 20 Lead
40 Metaglass
40 Graphite
850 Titanium
1,050 Silicon
650 Plastanium

Health: 8,200 · Armor: 16 · Speed: 3.3 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
42,000 Silicon
37,000 Titanium
32,000 Plastanium
QuasarParent technologyPlan
Vent CondenserErekir · block · production
Details

Condenses vent gases into water. Consumes power.

Construction cost: 20 Graphite
60 Beryllium

Health: 575 · 3 × 3 tiles

Factory inputs, outputs & production rates

Plan this research
540 Graphite
1,710 Beryllium
Beam NodeParent technologyPlan
WaterSerpulo · liquid
Details

Used for cooling machines and waste processing.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
WaterErekir · liquid
Details

Used for cooling machines and waste processing.

Plan this research
Available from the startAvailable from the startStarting unlockPlan
Water ExtractorSerpulo · block · production
Details

Extracts groundwater. Used in locations with no surface water available.

Construction cost: 30 Copper
30 Lead
30 Metaglass
30 Graphite

Health: 160 · 2 × 2 tiles

Mining, extraction rates & supply

Plan this research
900 Copper
900 Lead
900 Metaglass
900 Graphite
Laser DrillParent technologyPlan
WaveSerpulo · block · turret
Details

Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water.

Construction cost: 25 Copper
75 Lead
45 Metaglass

Health: 1,000 · 2 × 2 tiles

Plan this research
700 Copper
2,400 Lead
1,400 Metaglass
ScorchParent technologyPlan
Weathered ChannelsSerpulo · sector
Details

[optional objective] This channel system harbors abundant resources. Land your core. Fend off the enemy waves to claim them. The enemy will take multiple routes to assault your infrastructure. Look for signs of a possible ambush and defend accordingly.

Plan this research
No resource paymentNaval FortressParent technologyPlan
Windswept IslandsSerpulo · sector
Details

Further past the shoreline is this remote chain of islands. Records show they once had structures producing Plastanium. Fend off the enemy's naval units. Establish a base on the islands. Research these factories.

Plan this research
No resource paymentRuinous ShoresParent technologyPlan
ZenithSerpulo · unit
Details

Fires salvos of missiles at enemy targets.

Construction cost: 40 Metaglass
40 Graphite
80 Titanium
185 Silicon

Health: 700 · Armor: 5 · Speed: 12.75 tiles/s

Unit recipe, stats & upgrade chain

Plan this research
6,500 Silicon
4,000 Titanium
2,000 Metaglass
HorizonParent technologyPlan

Mindustry v160.7. Sources & coverage.

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