MindustryResearch, industry & unit production

Units & upgrade chains

Find how to build each of the 50 standard campaign factory-produced units, from Dagger and Stell to Reign and Conquer. Compare recipes and follow the upgrades. Calculate a complete unit batch.

50 units

Unit & base statsProduction buildingConsumed per unitUsed to build & unlock
AegiresSerpulo

Shocks all enemy units and structures that enter its energy field. Repairs all allies.

12,000 health · 12 armor · 5.25 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Cyerce

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Aegires chain

Navanax1 required per output unit

Research requirements · Plan unlock

AnthicusErekir

Fires long-range homing missiles at enemy targets. Can step over most terrain.

2,700 health · 7 armor · 4.875 tiles/s base speed

Prime Refabricator

60 seconds per unit at full supply

10/s Nitrogen

270 power/s at this stage

1 × Cleroi

80 Thorium
100 Silicon

Calculate the full Anthicus chain

Final production tier

Research requirements · Plan unlock

AntumbraSerpulo

Fires a barrage of bullets at enemy targets.

7,200 health · 17 armor · 6 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Zenith

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Antumbra chain

Eclipse1 required per output unit

Research requirements · Plan unlock

ArkyidSerpulo

Fires large sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.

8,000 health · 14 armor · 4.65 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Spiroct

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Arkyid chain

Toxopid1 required per output unit

Research requirements · Plan unlock

AtraxSerpulo

Fires debilitating orbs of slag at ground targets. Can step over most terrain.

600 health · 3 armor · 4.5 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Crawler

40 Silicon
40 Graphite

Calculate the full Atrax chain

Spiroct1 required per output unit

Research requirements · Plan unlock

AvertErekir

Fires twisting pairs of bullets at enemy targets.

1,100 health · 3 armor · 15 tiles/s base speed

Ship Refabricator

50 seconds per unit at full supply

3/s Hydrogen

150 power/s at this stage

1 × Elude

60 Silicon
40 Tungsten

Calculate the full Avert chain

Obviate1 required per output unitDisrupt6 required per output unit

Research requirements · Plan unlock

BrydeSerpulo

Fires long-range artillery shells and missiles at enemy targets.

910 health · 7 armor · 6.375 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Minke

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Bryde chain

Sei1 required per output unit

Research requirements · Plan unlock

CleroiErekir

Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain.

1,100 health · 5 armor · 4.5 tiles/s base speed

Mech Refabricator

45 seconds per unit at full supply

3/s Hydrogen

150 power/s at this stage

1 × Merui

50 Silicon
40 Tungsten

Calculate the full Cleroi chain

Anthicus1 required per output unitCollaris6 required per output unit

Research requirements · Plan unlock

CollarisErekir

Fires long-range fragmenting artillery at enemy targets. Can step over most terrain.

18,000 health · 9 armor · 8.25 tiles/s base speed

Mech Assembler

180 seconds per unit at full supply

Requires a Basic Assembler Module facing the assembly area.

12/s Cyanogen

180 power/s at this stage

6 × Cleroi
20 × Large Carbide Wall

Calculate the full Collaris chain

Final production tier

Research requirements · Plan unlock

ConquerErekir

Fires large piercing cascades of bullets at enemy targets. Significantly less affected by liquid drag.

22,000 health · 26 armor · 3.6 tiles/s base speed

Tank Assembler

180 seconds per unit at full supply

Requires a Basic Assembler Module facing the assembly area.

9/s Cyanogen

150 power/s at this stage

6 × Locus
20 × Large Carbide Wall

Calculate the full Conquer chain

Final production tier

Research requirements · Plan unlock

CorvusSerpulo

Fires a massive laser blast that damages enemy targets and repairs allied structures. Can step over most terrain.

18,000 health · 14 armor · 2.25 tiles/s base speed

Tetrative Reconstructor

240 seconds per unit at full supply

180/s Cryofluid

1,500 power/s at this stage

1 × Vela

1,000 Silicon
600 Plastanium
500 Surge Alloy
350 Phase Fabric

Calculate the full Corvus chain

Final production tier

Research requirements · Plan unlock

CrawlerSerpulo

Moves toward enemy targets and self-destructs, causing a large explosion.

150 health · 0 armor · 7.5 tiles/s base speed

Ground Factory

10 seconds per unit at full supply

72 power/s at this stage

8 Silicon
10 Coal

Calculate the full Crawler chain

Atrax1 required per output unit

Research requirements · Plan unlock

CyerceSerpulo

Fires seeking cluster-missiles at enemy targets. Repairs allied units.

870 health · 6 armor · 6.45 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Oxynoe

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Cyerce chain

Aegires1 required per output unit

Research requirements · Plan unlock

DaggerSerpulo

Fires standard bullets at enemy targets.

150 health · 0 armor · 3.75 tiles/s base speed

Ground Factory

15 seconds per unit at full supply

72 power/s at this stage

10 Silicon
10 Lead

Calculate the full Dagger chain

Mace1 required per output unit

Research requirements · Plan unlock

DisruptErekir

Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.

12,000 health · 9 armor · 7.5 tiles/s base speed

Ship Assembler

180 seconds per unit at full supply

Requires a Basic Assembler Module facing the assembly area.

12/s Cyanogen

150 power/s at this stage

6 × Avert
20 × Large Carbide Wall

Calculate the full Disrupt chain

Final production tier

Research requirements · Plan unlock

EclipseSerpulo

Fires two piercing lasers and a barrage of flak at enemy targets.

22,000 health · 22 armor · 4.05 tiles/s base speed

Tetrative Reconstructor

240 seconds per unit at full supply

180/s Cryofluid

1,500 power/s at this stage

1 × Antumbra

1,000 Silicon
600 Plastanium
500 Surge Alloy
350 Phase Fabric

Calculate the full Eclipse chain

Final production tier

Research requirements · Plan unlock

EludeErekir

Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid.

600 health · 1 armor · 13.5 tiles/s base speed

Ship Fabricator

40 seconds per unit at full supply

90 power/s at this stage

50 Graphite
70 Silicon

Calculate the full Elude chain

Avert1 required per output unitQuell4 required per output unit

Research requirements · Plan unlock

FlareSerpulo

Fires standard bullets at enemy ground targets.

70 health · 0 armor · 20.25 tiles/s base speed

Air Factory

15 seconds per unit at full supply

72 power/s at this stage

15 Silicon

Calculate the full Flare chain

Horizon1 required per output unit

Research requirements · Plan unlock

FortressSerpulo

Fires long-range artillery at enemy ground targets.

900 health · 9 armor · 3.225 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Mace

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Fortress chain

Scepter1 required per output unit

Research requirements · Plan unlock

HorizonSerpulo

Drops clusters of bombs on enemy ground targets.

340 health · 3 armor · 12.375 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Flare

40 Silicon
40 Graphite

Calculate the full Horizon chain

Zenith1 required per output unit

Research requirements · Plan unlock

LocusErekir

Fires alternating bullets at enemy targets.

2,100 health · 8 armor · 5.25 tiles/s base speed

Tank Refabricator

30 seconds per unit at full supply

3/s Hydrogen

180 power/s at this stage

1 × Stell

40 Silicon
30 Tungsten

Calculate the full Locus chain

Precept1 required per output unitConquer6 required per output unit

Research requirements · Plan unlock

MaceSerpulo

Fires streams of flame at enemy targets.

550 health · 4 armor · 3.75 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Dagger

40 Silicon
40 Graphite

Calculate the full Mace chain

Fortress1 required per output unit

Research requirements · Plan unlock

MegaSerpulo

Automatically repairs damaged structures. Capable of carrying blocks and small ground units.

460 health · 3 armor · 18.75 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Poly

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Mega chain

Quad1 required per output unit

Research requirements · Plan unlock

MeruiErekir

Fires long-range artillery at enemy ground targets. Can step over most terrain.

680 health · 4 armor · 5.4 tiles/s base speed

Mech Fabricator

40 seconds per unit at full supply

90 power/s at this stage

50 Beryllium
70 Silicon

Calculate the full Merui chain

Cleroi1 required per output unitTecta5 required per output unit

Research requirements · Plan unlock

MinkeSerpulo

Fires shells and standard bullets at enemy ground targets.

600 health · 4 armor · 6.75 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Risso

40 Silicon
40 Graphite

Calculate the full Minke chain

Bryde1 required per output unit

Research requirements · Plan unlock

MonoSerpulo

Automatically mines copper and lead, depositing it into the core.

100 health · 0 armor · 11.25 tiles/s base speed

Air Factory

35 seconds per unit at full supply

72 power/s at this stage

30 Silicon
15 Lead

Calculate the full Mono chain

Poly1 required per output unit

Research requirements · Plan unlock

NovaSerpulo

Fires laser bolts that damage enemy targets and repair allied structures. Capable of flight.

200 health · 1 armor · 4.125 tiles/s base speed

Ground Factory

40 seconds per unit at full supply

72 power/s at this stage

30 Silicon
20 Lead
20 Titanium

Calculate the full Nova chain

Pulsar1 required per output unit

Research requirements · Plan unlock

ObviateErekir

Fires twisting pairs of lightning orbs at enemy targets.

2,300 health · 6 armor · 13.5 tiles/s base speed

Prime Refabricator

60 seconds per unit at full supply

10/s Nitrogen

270 power/s at this stage

1 × Avert

80 Thorium
100 Silicon

Calculate the full Obviate chain

Final production tier

Research requirements · Plan unlock

OctSerpulo

Protects nearby allies with a regenerating shield. Capable of carrying most ground units.

24,000 health · 20 armor · 6 tiles/s base speed

Tetrative Reconstructor

240 seconds per unit at full supply

180/s Cryofluid

1,500 power/s at this stage

1 × Quad

1,000 Silicon
600 Plastanium
500 Surge Alloy
350 Phase Fabric

Calculate the full Oct chain

Final production tier

Research requirements · Plan unlock

OmuraSerpulo

Fires a long-range piercing railgun bolt at enemy targets.

22,000 health · 16 armor · 4.65 tiles/s base speed

Tetrative Reconstructor

240 seconds per unit at full supply

180/s Cryofluid

1,500 power/s at this stage

1 × Sei

1,000 Silicon
600 Plastanium
500 Surge Alloy
350 Phase Fabric

Calculate the full Omura chain

Final production tier

Research requirements · Plan unlock

OxynoeSerpulo

Fires structure-repairing streams of flame at enemy targets. Targets enemy projectiles with a point defense turret.

560 health · 4 armor · 6.225 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Retusa

40 Silicon
40 Graphite

Calculate the full Oxynoe chain

Cyerce1 required per output unit

Research requirements · Plan unlock

PolySerpulo

Automatically rebuilds destroyed structures and assists other units in construction.

400 health · 0 armor · 19.5 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Mono

40 Silicon
40 Graphite

Calculate the full Poly chain

Mega1 required per output unit

Research requirements · Plan unlock

PreceptErekir

Fires piercing cluster bullets at enemy targets. Less affected by liquid drag

5,000 health · 11 armor · 4.8 tiles/s base speed

Prime Refabricator

60 seconds per unit at full supply

10/s Nitrogen

270 power/s at this stage

1 × Locus

80 Thorium
100 Silicon

Calculate the full Precept chain

Final production tier

Research requirements · Plan unlock

PulsarSerpulo

Fires arcs of electricity that damage enemy targets and repair allied structures. Capable of flight.

320 health · 4 armor · 5.25 tiles/s base speed

Additive Reconstructor

10 seconds per unit at full supply

180 power/s at this stage

1 × Nova

40 Silicon
40 Graphite

Calculate the full Pulsar chain

Quasar1 required per output unit

Research requirements · Plan unlock

QuadSerpulo

Drops plasma bombs on ground targets, repairing allied structures and damaging enemy ground targets. Capable of carrying medium-sized ground units.

6,000 health · 10 armor · 9 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Mega

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Quad chain

Oct1 required per output unit

Research requirements · Plan unlock

QuasarSerpulo

Fires piercing laser beams that damage enemy targets and repair allied structures. Capable of flight. Shielded.

640 health · 9 armor · 3.75 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Pulsar

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Quasar chain

Vela1 required per output unit

Research requirements · Plan unlock

QuellErekir

Fires long-range homing missiles with unstable plasma shielding at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.

6,000 health · 4 armor · 8.25 tiles/s base speed

Ship Assembler

60 seconds per unit at full supply

12/s Cyanogen

150 power/s at this stage

4 × Elude
12 × Large Beryllium Wall

Calculate the full Quell chain

Final production tier

Research requirements · Plan unlock

ReignSerpulo

Fires a barrage of massive piercing bullets at enemy targets.

24,000 health · 30 armor · 3 tiles/s base speed

Tetrative Reconstructor

240 seconds per unit at full supply

180/s Cryofluid

1,500 power/s at this stage

1 × Scepter

1,000 Silicon
600 Plastanium
500 Surge Alloy
350 Phase Fabric

Calculate the full Reign chain

Final production tier

Research requirements · Plan unlock

RetusaSerpulo

Fires homing torpedoes at enemy targets. Repairs allied units.

270 health · 3 armor · 6.75 tiles/s base speed

Naval Factory

35 seconds per unit at full supply

72 power/s at this stage

15 Silicon
20 Titanium

Calculate the full Retusa chain

Oxynoe1 required per output unit

Research requirements · Plan unlock

RissoSerpulo

Fires a barrage of missiles and bullets at enemy targets.

280 health · 2 armor · 8.25 tiles/s base speed

Naval Factory

45 seconds per unit at full supply

72 power/s at this stage

20 Silicon
35 Metaglass

Calculate the full Risso chain

Minke1 required per output unit

Research requirements · Plan unlock

ScepterSerpulo

Fires a barrage of charged bullets at enemy targets.

9,000 health · 20 armor · 2.7 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Fortress

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Scepter chain

Reign1 required per output unit

Research requirements · Plan unlock

SeiSerpulo

Fires a barrage of missiles and armor-piercing bullets at enemy targets.

11,000 health · 12 armor · 5.475 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Bryde

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Sei chain

Omura1 required per output unit

Research requirements · Plan unlock

SpiroctSerpulo

Fires sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.

1,000 health · 9 armor · 4.05 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Atrax

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Spiroct chain

Arkyid1 required per output unit

Research requirements · Plan unlock

StellErekir

Fires standard bullets at enemy targets.

850 health · 6 armor · 5.625 tiles/s base speed

Tank Fabricator

35 seconds per unit at full supply

90 power/s at this stage

40 Beryllium
50 Silicon

Calculate the full Stell chain

Locus1 required per output unitVanquish4 required per output unit

Research requirements · Plan unlock

TectaErekir

Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain.

6,500 health · 5 armor · 4.5 tiles/s base speed

Mech Assembler

70 seconds per unit at full supply

12/s Cyanogen

180 power/s at this stage

5 × Merui
12 × Large Tungsten Wall

Calculate the full Tecta chain

Final production tier

Research requirements · Plan unlock

ToxopidSerpulo

Fires large electric cluster-shells and piercing lasers at enemy targets. Can step over most terrain.

22,000 health · 22 armor · 3.75 tiles/s base speed

Tetrative Reconstructor

240 seconds per unit at full supply

180/s Cryofluid

1,500 power/s at this stage

1 × Arkyid

1,000 Silicon
600 Plastanium
500 Surge Alloy
350 Phase Fabric

Calculate the full Toxopid chain

Final production tier

Research requirements · Plan unlock

VanquishErekir

Fires large piercing splitting bullets at enemy targets. Less affected by liquid drag.

11,000 health · 20 armor · 4.725 tiles/s base speed

Tank Assembler

50 seconds per unit at full supply

9/s Cyanogen

150 power/s at this stage

4 × Stell
10 × Large Tungsten Wall

Calculate the full Vanquish chain

Final production tier

Research requirements · Plan unlock

VelaSerpulo

Fires a massive continuous laser beam that damages enemy targets, causes fires and repairs allied structures. Capable of flight.

8,200 health · 16 armor · 3.3 tiles/s base speed

Exponential Reconstructor

90 seconds per unit at full supply

60/s Cryofluid

780 power/s at this stage

1 × Quasar

850 Silicon
750 Titanium
650 Plastanium

Calculate the full Vela chain

Corvus1 required per output unit

Research requirements · Plan unlock

ZenithSerpulo

Fires salvos of missiles at enemy targets.

700 health · 5 armor · 12.75 tiles/s base speed

Multiplicative Reconstructor

30 seconds per unit at full supply

360 power/s at this stage

1 × Horizon

130 Silicon
80 Titanium
40 Metaglass

Calculate the full Zenith chain

Antumbra1 required per output unit

Research requirements · Plan unlock

Standard recipes at default rules. Core units, assembly drones, enemy-only units, weapon damage, abilities, custom rules and mods are outside this catalogue. Listed speed is the base movement value, without terrain or status effects.

Mindustry v160.7. Sources & coverage.

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